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BlastWave

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Everything posted by BlastWave

  1. Thank you @LionsDragon @barbieq25 and @Seerose ! @AndrewDavid I think you'll find your red squadron of F-20 Tigersharks will be stopped by my specialized airborne railgun and naval fighter wing before they can take out my tanks.
  2. Thank you everyone! @LionsDragon The "cow-catcher" at the front of the tank is what Eli said it is. It is a mine-plow which is used to push forward dirt and clear mines in front of it, preventing said mines from rolling underneath the treads and detonating. Here is an image of the real life M1A1 "Abrams" Main Battle Tank equipped with a mine plow mounted to it's front. https://en.wikipedia.org/wiki/Mine_plow There is also "mine rollers" which do effectively the same thing. https://en.wikipedia.org/wiki/Mine_roller I'm back a
  3. Thank you everyone! @AndrewDavid Looks like we're gonna have to take this fight to land!
  4. Two more submarines. This one is as large as the American Ohio class SSBN which is 170m in length.
  5. Thanks Woodsy! Yeah, now that I look at it you're right, I should probably make the panel lines a bit more visible. Thank you LionsDragon! The PDN army grows larger by the day. Thank you Pixey! I feel like I do a lot of ground/air vehicles, so here's something a bit new. http://i.imgur.com/NRQky9b.png This is my attempt at drawing a full scale submarine based on the real life Virginia class SSN/nuclear attack submarines. It took around 6 hours to do, but I'm happy with the results. I plan on doing a cutaway of the interior next.
  6. Thank you all for your kind words and the reputation ! Here's today's piece, this one of my latest aircraft design. Kind of my attempt at a promotional image/advertisement, I tried to make it look kind of "half 3D" by duplicating the wings and the intake as well as the landing gear and I think it worked out well! Here it is separate from the scene. I couldn't decide how I wanted the cockpit, so here's both of them.
  7. Thanks guys. I'm happy how the pylons have come out myself. @AndrewDavid Sorry, I don't have an alien drawn, so I guess it's inside the van. Here is the full squad + their dropship. It's based on the UD-4L from Aliens, but with a lot of my own changes. I also tried to do some ranks and the air-crew/pilots of the dropship as well. Here is today's scene too, I'm testing out some new foliage (the palm trees). I'm having an absolute blast with Red Ochre's FurBlur, it's so good for making grass and you can do tons with it.
  8. I'm really liking your city, AndrewDavid! The buildings look very cool.
  9. Thank you very much everyone! N-ice pun @Beta0 ! Here's something new. I tried to animate a scene with grass swaying, basically each section of grass is on a separate layer and I render Pyrochild's Jitter plugin on the lowest settings at a horizontal angle and it sort of creates the effect like it's moving. It's not perfect, but I'm satisfied with how it has come out. http://i.imgur.com/JlmQvC5.gif The troops were inspired by the Colonial Marines from the movie Aliens. I can post the rest of them and a dropship if people would like to see that.
  10. Thank you Pixey and Woodsy! I'm glad you guys like it. Thank you for the thoughts, Red Ochre! I'm going to test out your Object Bevel plugin for this and OverBlur, it'll probably work better. Thanks Ego Eram! Ooh, I'm definitely going to try this! Thanks Joshua ! Wow, beautiful tree Andrew! It looks great. You're welcome Pixey! Excellent tree, I love the bird.
  11. Thank you! You guys wanted it, so here it is. A tutorial on how to make trees in my style: And as a bonus, here's a scene I made a month ago of some troops scaling a mountain.
  12. This tutorial is available as a PDF. Click here to view or download it Hello everyone! Some people on my gallery thread wanted to know how I make the semi-pixel art style trees I have in my scenes, so I thought it'd be a fun and useful thing to make a tutorial out of, so without further or do, here's how to make some neat looking trees. You will need the following plugins to do this: Red Ochre's Dryad (required) Outline-Object by Pyrochild (required) Jitter by Pyrochild (optional) Setup/making the tree First off, start by creating a new canvas t
  13. Thank you Joshua! Thanks Andrew. Yep, that is my latest work at the moment. Here's something from the vaults. This one here is from last week.
  14. Thank you all! Here's another scene, this one of some special forces/troops out in the jungle. Just a quick test for various jungle foliage. Instead of a timelapse this time, here's a layer breakdown: http://i.imgur.com/97CO0RR.gif
  15. Thank you all very much. I'm really happy you liked the timelapses. And thank you @Joshua Lamusga for the attempt at a nomination to the galleria! Since you guys liked them so much, I've decided to do some more of them. To start, here is a scene I actually did for a friend last Christmas. Timelapse: http://i.imgur.com/oXEZQOX.gif The enormous armored bulldozer in my first post, separate from the scene. Note the little soldier for scale. Timelapse: http://i.imgur.com/ZhFH4Jc.gif A little World War I fight
  16. Thank you all very much for the feedback and the warm welcome. @AndrewDavid I don't really have a tutorial for these, but I do have some timelapses and a WIP of one of my tanks. It essentially starts with a really rough black and white sketch of the design done in Microsoft Paint, I then trace and clean it up and begin the linework after that, when I finally am satisfied with the detailing, I take it into Paint.NET and start coloring it in and shade it using various layer modes. Here is kind of a progress photo of an old sci-fi tank I did. This is the f
  17. Hello everyone, I've been a long time user of Paint.NET and lurker of the forum. I'm a fan of military modeling and designs and use Paint.NET to draw and shade the various vehicles and pixel/sprite style soldiers I make. I've been using this program for around 7 years now, so I feel like I should probably make a thread here for some of the stuff I've made. To start, here's some of my recent scenes. Click each for their full resolution.
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