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hippiechos

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Posts posted by hippiechos

  1. Hi all! I'm looking for someone to point me in the direction of a tutorial to make some shallow water. I've got my base image, and I'd like to have a thin layer of water around the symbol, so that the symbol is poking up through the water, but have the water be clear enough to see through it down to the stone below. I also want to put a few droplets on the symbol itself, so if anyone has suggestions for tutorials there, I'm open to them. Thanks in advance.

     

    Loni

    2.jpg

  2. @Beta0 - Thanks for all the helpful information. It was indeed a motion blur on MaTisha's hair. I've never been sure how to accomplish what I want with her hair. It's supposed to be silver blue where sometimes, depending on the light, it shines silver, and other times it looks all blue. I tried to do the brushed metal look, but it didn't quite come across right. And you got it right with Jebaliah. She's got a pan. :) 

     

    I will see if I can apply the metal shading suggestions to my next project, as the character wears a lot of armor (though it isn't metal). 

     

    I've seen a few of LauraHollingsworth/Lostie's tutorials while perusing Pintrest, and have pinned them to my reference boards. Your link gives me a few more. Thank you. :)

     

     

  3. Thank you, @Seerose, @Woodsy, and @Beta0!

     

    @Beta0 - Thanks for the link to the tutorials! I've been trying to teach myself digital painting through the Ctrl+Paint tutorials, but I tend to get excited, jump ahead, and then lose my place in their library. I've had more focused lighting/shading efforts on other projects to get a more natural look, but I'm new to digital painting in paint.net. I've found it a bit more difficult to do the shading in paint.net because of the lack of pressure sensitivity support (unless that has changed?), so I'm trying to figure out what works best with just a mouse. I only used the dodge and burn on these last images, where I used additional colors in other attempts in other programs. Now that you bring up the lighting and shading, my eye is drawn to the harsh bevel appearance, particularly in Naomi and Jebaliah's arms. I should probably figure out a way to smooth that out. Are there any other particular places you'd recommend focusing on? I usually can't see mistakes unless someone points me in the right direction.

    - I definitely see the appeal of the colored line art. In this case, the choice to make it black and somewhat thicker was a conscious one. I am admittedly in love with Seamas Gallagher's Wheel of Time artwork and hope to emulate it in my own way. I'm nowhere as talented and experienced as he is, but someday I will have all my many characters in wonderful color. Even now I'm thinking I should redraw the women here in a larger scale just so I could add more detail. 

  4. I think it's coming along nicely. The part where the stone meets the right front leg distracts me a bit. The blurring doesn't provide a very good distinction between the stone and KittyDragon. Perhaps that area could be darkened and turned into a shadow, since it looks like the light is shining from the top right?

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