IceTorque Posted December 13, 2005 Share Posted December 13, 2005 Files used are from the pc game Rome Total War. When resizing map_heights tga to fit map_regions tga. using nearest neighbor with Paint.NET v2.5 these files need to match but are a few pixels out. Paint.NET v2.1 these file do match. Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted December 13, 2005 Share Posted December 13, 2005 The code for Nearest Neighbor resampling has not changed since v2.1, so I'm not sure what you're seeing differently. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
IceTorque Posted December 14, 2005 Author Share Posted December 14, 2005 The land tiles are supposed to match up when the map_heights tga is resized and overlayed on to the map regions tga. I am modding these files, but I checked against the originals and the effect is the same. v2.1 all is good v2.5 the land tiles are one pixel out. options selected are: nearest neighbor by absolute size maintain aspect ratio, is ticked inches/centimetres no difference Note* I just reinstalled v2.5 and double checked. still one pixel out Quote Link to comment Share on other sites More sharing options...
IceTorque Posted December 14, 2005 Author Share Posted December 14, 2005 Can you give a screenshot? This would help greatly. All I can do is post a link to imageshack. but this is not clear enough. I can email the two modded tga's. So you can see that with v2.1 they match perfectly. when heights is resized to overlay regions. With v2.5 they are one pixel out in many places. Almost as if the top layer has been slightly moved. Quote Link to comment Share on other sites More sharing options...
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