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pdn crash log

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This text file was created because Paint.NET crashed.

Please e-mail this file to paint.net@hotmail.com so we can diagnose and fix the problem.

Application version: Paint.NET v3.08 (Final Release build 3.08.2708.22795)

Time of crash: 06/07/2007 21:35:19

Application uptime: 00:01:12.1250000

OS Version: 5.1.2600.131072 Service Pack 2 Workstation x86

.NET Framework version: 2.0.50727.42 x86

Processor: 2x "Mobile Intel® Pentium® 4 CPU 2.80GHz" @ ~2800MHz

Physical memory: 191 MB

Tablet PC: no

Locale: pdnr.c: en-US, hklm: en-US, hkcu: n/a, cc: en-GB, cuic: en-US

Exception details:

PaintDotNet.WorkerThreadException: Worker thread threw an exception ---> System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.

Parameter name: index

at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)

at System.ThrowHelper.ThrowArgumentOutOfRangeException()

at System.Collections.Generic.List`1.get_Item(Int32 index)

at EOPolyRgn2D.IsPointIn(Evan2DVector pt, Vertex& out_Vert)

at PaintDotNet.Effects.PDNOctagonal.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, Int32 startIndex, Int32 length)

at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderImpl()

--- End of inner exception stack trace ---

at PaintDotNet.Effects.BackgroundEffectRenderer.Join()

at PaintDotNet.Effects.BackgroundEffectRenderer.Start()

at PaintDotNet.Menus.EffectMenuBase.EffectConfigTokenChangedHandler(Object sender, EventArgs e)

at PaintDotNet.Effects.EffectConfigDialog.OnEffectTokenChanged()

at PaintDotNet.Effects.EffectConfigDialog.FinishTokenUpdate()

at PaintDotNet.Effects.PDNOctagonalConfigDialog.PicBox_MouseUp(Object sender, MouseEventArgs e)

at System.Windows.Forms.Control.OnMouseUp(MouseEventArgs e)

at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)

at System.Windows.Forms.Control.WndProc(Message& m)

at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)

at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


I think I got around the problem by increasing the canvas size.


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