beegee Posted June 5, 2007 Author Share Posted June 5, 2007 Hello, I have a question related to the circle drawing method of PDN3. ( brush ) I developed at my own a bitmap class, which can draw faster than getpixel, setpixel of .NET. But when I draw onto the bitmap in my level editor with the circle tool it's too slow. How does this thing works in PDN3. I played around with it, and it's much faster than mine. FillEllipse(20,20); // .NET -- 270-280 ticks DrawCircle(20,20); // My method -- 190-210 ticks How is it done in PDN3? Has it better drawing times or is there a trick? And would someone take the time to post the specific code snippet here? Much thanks. Quote game design rocks... Link to comment Share on other sites More sharing options...
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