barkbark00 Posted July 26, 2010 Share Posted July 26, 2010 (edited) Hey Everyone! I've been gone for what seems like ages. Along the way I started dabbling with making iPhone apps, an act which requires the use of a Mac. While there are decent graphics programs available for that platform, it seems I always come back to Paint.NET for any work I do. I recently released my first app to the wild and ALL of the icon and UI graphics were created using Paint.NET (via Parallels running Win7). Check it out when you get a chance! View in iTunes *I know the app is kinda simple and some are saying it is a rip-off, but this post is focusing on the art. ;-) Edited July 26, 2010 by barkbark00 Quote Take responsibility for your own intelligence. 😉 -Rick Brewster Link to comment Share on other sites More sharing options...
csm725 Posted July 26, 2010 Share Posted July 26, 2010 Nice. May I ask how much % of the revenue do you get and in what language are these apps written? Quote My deviantART | Sig Battles | My Tutorials | csm725.com Click to enter or vote in the official Paint.NET competitions! COMPETITIONS: LOGO OF THE WEEK Link to comment Share on other sites More sharing options...
barkbark00 Posted July 26, 2010 Author Share Posted July 26, 2010 Developers keep 70% of the revenue. Apps for the iPhone can be written in C,C++, or (most often) Obj C. However, there are several tools that help devs bridge the gap between the required C based stuff and some other languages, even some web languages. Quote Take responsibility for your own intelligence. 😉 -Rick Brewster Link to comment Share on other sites More sharing options...
csm725 Posted July 26, 2010 Share Posted July 26, 2010 C#? Quote My deviantART | Sig Battles | My Tutorials | csm725.com Click to enter or vote in the official Paint.NET competitions! COMPETITIONS: LOGO OF THE WEEK Link to comment Share on other sites More sharing options...
barkbark00 Posted July 26, 2010 Author Share Posted July 26, 2010 Nope. No working .NET on iPhone, or Mac for that matter... Although, if you know C#, you'll probably have an easy time of picking up Obj C! Quote Take responsibility for your own intelligence. 😉 -Rick Brewster Link to comment Share on other sites More sharing options...
csm725 Posted July 26, 2010 Share Posted July 26, 2010 Cool! Any tutorials to get me started? (That you might have stumbled across...) Sounds like a nice and fun way to earn money. Quote My deviantART | Sig Battles | My Tutorials | csm725.com Click to enter or vote in the official Paint.NET competitions! COMPETITIONS: LOGO OF THE WEEK Link to comment Share on other sites More sharing options...
csm725 Posted July 26, 2010 Share Posted July 26, 2010 By the way what program do you use to code the app? Quote My deviantART | Sig Battles | My Tutorials | csm725.com Click to enter or vote in the official Paint.NET competitions! COMPETITIONS: LOGO OF THE WEEK Link to comment Share on other sites More sharing options...
barkbark00 Posted July 26, 2010 Author Share Posted July 26, 2010 For my released app, I kinda cheated and used a program call GameSalad (Mac-only). It is more of a game creator than an IDE in that it doesn't require you to "code", but does use some scripting/expressions. Apple ships its own IDE called xCode, which I have been slowly learning by reading a few different books. As far as online tutorials, I haven't done a whole lot of searching, so I'm guessing that Google could give you more than I could, which is nothing... ;-) Also, there IS money in this! My start-up cost were about $1200, and I'm probably gonna clear that in my app's first week... Quote Take responsibility for your own intelligence. 😉 -Rick Brewster Link to comment Share on other sites More sharing options...
csm725 Posted July 26, 2010 Share Posted July 26, 2010 Anything for Windows that you know of? What do you mean by start-up costs? Like the money you payed to make the app? If so, what did you pay for? Quote My deviantART | Sig Battles | My Tutorials | csm725.com Click to enter or vote in the official Paint.NET competitions! COMPETITIONS: LOGO OF THE WEEK Link to comment Share on other sites More sharing options...
barkbark00 Posted July 26, 2010 Author Share Posted July 26, 2010 (edited) Unless you want to utilize iPhone framework stuff (UI libraries and such) you could code in straight C or C++, but you need a mac to debug or otherwise compile for on an iPhone. My costs included hardware ($999 MacBook) and developer licensing ($100 for Apple, $100 for GameSalad "indie/express"). Edited July 26, 2010 by barkbark00 Quote Take responsibility for your own intelligence. 😉 -Rick Brewster Link to comment Share on other sites More sharing options...
csm725 Posted July 26, 2010 Share Posted July 26, 2010 Kthx. Quote My deviantART | Sig Battles | My Tutorials | csm725.com Click to enter or vote in the official Paint.NET competitions! COMPETITIONS: LOGO OF THE WEEK Link to comment Share on other sites More sharing options...
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