The Game Posted November 27, 2009 Posted November 27, 2009 I wanted to try out pixel art, so I got down and did a nice image not knowing about size and knowing what the image will look like in 100% zoom. So now I have an extremely small alien sprite I'm not happy with due to its size. How can I scale it up a bit without blurring and large, unwanted distortion? Thanks. Quote
The Game Posted November 27, 2009 Author Posted November 27, 2009 And yes, the alien is my current avatar. Quote
The Game Posted November 27, 2009 Author Posted November 27, 2009 Honestly, I'm not sure. At least to the point you notice the pixels break on the tip of his head. Quote
Sarkut Posted November 27, 2009 Posted November 27, 2009 Scaling up in multiples of two will likely cause the least distortion. Is doubling too much? Quote
Simon Brown Posted November 27, 2009 Posted November 27, 2009 Scaling up in multiples of two will likely cause the least distortion. ...as well as choosing "nearest neighbour" as the sampling method. Quote
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