Jump to content

Complicated Multi-source Issue


Recommended Posts

Hey, this is my first time posting in here and I haven't been using paint.net all that long but I have encountered a problem. I am using this program to re-texture skins for Thief 2's level editor. I can do the actual editing well enough, but my problem comes from the palette. The game uses it's own palette which is saved in a .gif file, if I'm getting this correctly, but as a program, paint.net will only read .pal files for palettes. Any way I could convert the .gif to a .pal to be able to use as a palette? Also, any way to convert a .pcx?

I ask this because the game assigns transparency spots to the skins that I'm working with that aren't noticeable unless you get in game or assign a bright, wacky color (like hot pink) as the default color (which is where the transparency lies, in the palette default).

Any help would be appreciated.

Thanks.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...