tuberov Posted May 27, 2009 Share Posted May 27, 2009 Hey, this is my first time posting in here and I haven't been using paint.net all that long but I have encountered a problem. I am using this program to re-texture skins for Thief 2's level editor. I can do the actual editing well enough, but my problem comes from the palette. The game uses it's own palette which is saved in a .gif file, if I'm getting this correctly, but as a program, paint.net will only read .pal files for palettes. Any way I could convert the .gif to a .pal to be able to use as a palette? Also, any way to convert a .pcx? I ask this because the game assigns transparency spots to the skins that I'm working with that aren't noticeable unless you get in game or assign a bright, wacky color (like hot pink) as the default color (which is where the transparency lies, in the palette default). Any help would be appreciated. Thanks. Quote Link to comment Share on other sites More sharing options...
Simon Brown Posted May 27, 2009 Share Posted May 27, 2009 As a forenote, Paint.NET palettes (at least in the latest version) have the entension .txt, not .pal. To convert a gif to .txt, simply load it into Paint.NET and use this tutorial to create a custom palette. As for .pcx, when I have the time i'll look into adding support for it in PaletteConverter. Quote Link to comment Share on other sites More sharing options...
Lance McKnight Posted May 28, 2009 Share Posted May 28, 2009 Perhaps this could be helpful for you...I asked a similar question you are asking regarding color pallete. Check it out. Quote Officially retired from this forum. Have a nice day. Link to comment Share on other sites More sharing options...
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