pacificside18 Posted September 7, 2018 Share Posted September 7, 2018 I've been using paint.net for quite some time now and I recently started streaming for the past few months with no hiccups to report. However, that changed when for some reason my stream screen doesn't show the image I'm working on but everything else from the program is displayed. Colors, layers, timeline etc. I've uninstall and reinstalled Streamlab OBS thinking the streaming service was messing up...didn't work. Tried the OBS Studio next to see if it was Streamlab glitching. What shocked me more is that it was doing the same exact thing as the previous OBS was doing. So it seems paint.net's main projects don't want to be picked up by my stream. Why is that and how do I fix it? Quote Link to comment Share on other sites More sharing options...
Zagna Posted September 7, 2018 Share Posted September 7, 2018 To get paint.net, you have to do either monitor capture or cropped monitor capture. Window capture doesn't get the floating windows. Quote Link to comment Share on other sites More sharing options...
pacificside18 Posted September 7, 2018 Author Share Posted September 7, 2018 But it was working before with Window Capture for several months. For some reason it simply just stopped working. Hoping this isn't the start of my computer beginning to die... Quote Link to comment Share on other sites More sharing options...
Zagna Posted September 8, 2018 Share Posted September 8, 2018 7 hours ago, pacificside18 said: But it was working before with Window Capture for several months. For some reason it simply just stopped working. Hoping this isn't the start of my computer beginning to die... Maybe... with paint.net 4.1, something made your system run in hardware accelerated GPU mode while previously it was running in software mode. Turn "Hardware accelerated rendering (GPU)" off and see if that changes things? Quote Link to comment Share on other sites More sharing options...
pacificside18 Posted September 8, 2018 Author Share Posted September 8, 2018 45 minutes ago, Zagna said: Maybe... with paint.net 4.1, something made your system run in hardware accelerated GPU mode while previously it was running in software mode. Well, turning off the Hardware accelerated rendering (GPU) has returned my stream window to normal. So a big thanks to you for that. But why did it do that in the first place? What's in patch 4.1 that could have caused that? And most importantly is it dangerous to have it off? Quote Link to comment Share on other sites More sharing options...
Zagna Posted September 8, 2018 Share Posted September 8, 2018 (edited) 30 minutes ago, pacificside18 said: Well, turning off the Hardware accelerated rendering (GPU) has returned my stream window to normal. So a big thanks to you for that. But why did it do that in the first place? What's in patch 4.1 that could have caused that? And most importantly is it dangerous to have it off? What are your system specs? CPU & GPU? There was possibly some bug that disallowed your GPU before and now it is being used. Previously only your CPU was used for everything in paint.net. With 4.1, UI, compositing, couple effects and some other parts were done with your GPU because it can do those things much faster. It is totally safe to turn off GPU acceleration but you are losing performance. Try doing your workflow with and without Hardware accelerated rendering, see if the performance boost from it is beneficial or not. So which is better, software rendering & window capture or hardware rendering & monitor capture? Edited September 8, 2018 by Zagna Quote Link to comment Share on other sites More sharing options...
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