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Posts posted by Goonfella
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Great tut , its just what I need. I`ll be giving this a go! Thanks.
Here`s mine.
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This is my best effort so far. Lots to improve on that`s for sure!
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Here's my try at a glass ball.
The shadow is messed up and it could use some :AntiAliasingOn: , but its pretty good for a first try.
I suppose I could make a tut if this is good enough.
Please do! I have tried a few times to make one of these but this particular glass effect still eludes me.
That`s an excellent first go!
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Thanks . I guess I`ll just have to hang on a bit then, or get so good with PDN that I can do one myself!
Thanks for the tip anyway.
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I have searched through the tutorials a number of times but I have never come across one about making clear glass objects. There are glassy buttons, glassy orbs,glassy marbles but no plain clear glass tuts.
I don`t suppose anyone would care to make one please? I know it would be another glass tut but as it would be for something not yet covered it might be a handy addition to the tut menu.
I have often tried to make glass myself, but never been able to work it out. Maybe it is just a case of adapting an existing tut in a way I have not thought of yet. Either way a tut would be much appreciated.
Thanks very much.
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Heck your`re making me blush! :oops:
Praise indeed . Thanks a lot. :wink:
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I think that sunset in realistic images is stunning! I can see why you chose it for your sig.
There`s some really good stuff there. Better than me by miles.
Well done.
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New pic on page one - `Lost'
I have named this one `Lost' . After all , anyone could get lost in that fog!
@Helen - added the boat you suggested. Hope you like it.
There is no shadow because I felt that it was too small to need it and also there is no sun anyway.
@jedi12 - You can see how I`ve darkened the water like you suggested. I think it makes a big difference.
Still no animals though.
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I`ve done as you suggested and darkened the water a touch and it definitely looks better. Thanks for the tip.
As far as adding a boat or an animal - I have had a go but until I can do the picture justice I think I will leave it for a bit. My efforts at these were not very good and would only spoil things.
Thanks for the ideas though. I rather fancy having Nessie in the pic eventually!
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My latest project -
I added the grass at the bottom using TreeGen that I have just installed but it still needs something else. I can`t decide what though. It would have to suit the `misty' theme of the picture obviously. Any ideas anyone?
It really is a `mistery' to me!
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Great tut. I only downloaded unFreeze yesterday so I`ll be giving this a go.
Thanks.
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Thanks . If you think its that good I might just stick it in my gallery (I try to just put the best efforts in there instead of posting every picture).
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I think the first three are the best. There`s some nice sigs here.
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I have had my first go at image modification. I thought the most interesting way to get started was to try a bit of `antiquing'. Below is the original,full colour image and the end product.I struggled a bit with the border so just left it `torn out' instead. Any advice or pointers as to how I could improve welcome.
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I just needed some help with the plug in. I`ve seen how Custom Brushes can make a difference and would like to know why this has happened. I have tried installing it twice - with the same result each time.
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I just installed custom brushes and as soon as I clicked on the symbols tab it made PDN crash.I was not even using it - just looking around.
I`ve been reading about where to send the crash log but got all confused so I posted it here. I hope you don`t mind.Do you want me to send it to the address in the log as well?
This text file was created because Paint.NET crashed.
Please e-mail this file to crashlog@getpaint.net so we can diagnose and fix the problem.
Application version: Paint.NET v3.36 (Final Release build 3.36.3158.38068)
Time of crash: 12/11/2008 03:41:43
Application uptime: 00:00:22.5264000
OS Version: 6.0.6001.65536 Service Pack 1 Workstation x86
.NET version: CLR 2.0.50727.1434 x86, FX 2.0 2.0SP1 3.0 3.0SP1
Processor: 2x "Genuine IntelĀ® CPU T2080 @ 1.73GHz" @ ~1729MHz (DEP, SSE, SSE2, SSE3)
Physical memory: 2037 MB
UI DPI: 96.00 dpi (1.00x scale)
Tablet PC: no
Updates: true, 11/11/2008
Locale: pdnr.c: en-US, hklm: en-US, hkcu: n/a, cc: en-GB, cuic: en-US
Features log: PopulateFonts(), UpdatesState(StartupState), UpdatesState(ReadyToCheckState), SetTool(PaintDotNet.Tools.PaintBrushTool), HM(NullHistoryMemento), ShowDialog(PaintDotNet.ToolsForm), ShowDialog(PaintDotNet.ColorsForm), ShowDialog(PaintDotNet.HistoryForm), ShowDialog(PaintDotNet.LayerForm), ShowDialog(PaintDotNet.MainForm), Menu.Effects, Effect(CustomBrushes.EffectPlugin), ShowDialog(CustomBrushes.CBDraw)
Loaded assemblies:
mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 @ C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorlib.dll
PaintDotNet, Version=3.36.3158.38068, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\PaintDotNet.exe
System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 @ C:\Windows\assembly\GAC_MSIL\System\2.0.0.0__b77a5c561934e089\System.dll
System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 @ C:\Windows\assembly\GAC_MSIL\System.Windows.Forms\2.0.0.0__b77a5c561934e089\System.Windows.Forms.dll
System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a @ C:\Windows\assembly\GAC_MSIL\System.Drawing\2.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll
PaintDotNet.SystemLayer, Version=3.36.3158.38062, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\PaintDotNet.SystemLayer.dll
PaintDotNet.Base, Version=3.36.3158.38062, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\PaintDotNet.Base.dll
PaintDotNet.Core, Version=3.36.3158.38063, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\PaintDotNet.Core.dll
PaintDotNet.Resources, Version=3.36.3158.38063, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\PaintDotNet.Resources.dll
PaintDotNet.Data, Version=3.36.3158.38064, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\PaintDotNet.Data.dll
PaintDotNet.Effects, Version=3.36.3158.38065, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\PaintDotNet.Effects.dll
AlignPlugin, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\AlignPlugin.dll
AlphaMask, Version=1.2.2859.32277, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\AlphaMask.dll
Bars, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Bars.dll
Bevel, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Bevel_v1.4.0.0.dll
"Borders N' Shapes", Version=1.6.2832.28811, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Borders N' Shapes.dll
CondHSAdj, Version=1.7.2618.31817, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\CondHSAdj.dll
CurtisBlack.Common, Version=1.0.3142.30104, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\CurtisBlack.Common.dll
CurtisBlack.Effects, Version=11.0.3142.30301, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\CurtisBlack.Effects.dll
CurtisBlack.Resources, Version=1.0.3142.30103, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\CurtisBlack.Resources.dll
Curves+, Version=2.6.3039.23571, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Curves+.dll
CustomBrushes, Version=5.1.4.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\CustomBrushes.dll
Diagonal Lines, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Diagonal Lines.dll
EdHarvey.Edfects.Common, Version=3.36.3160.38013, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\EdHarvey.Edfects.Common.dll
EdHarvey.Effects, Version=3.36.3160.38013, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\EdHarvey.Effects.dll
ErodeDilate, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\ErodeDilate_v0.2.dll
Feather, Version=2.2.3160.28501, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Feather.dll
Fire, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Fire.dll
Frames, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Frame.dll
Gradient Bars, Version=3.0.3106.38771, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Gradient Bars.dll
GradientBlur, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Gradient Blur.dll
Gravity, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Gravity.dll
GridMaker, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\GridMaker.dll
HexaGrid, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\HexaGrid.dll
PDNPI_IndirectUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\jchunn.dll
Jitter, Version=2.0.2791.32104, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Jitter.dll
LightRays, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\LightRays.dll
MultiColorGradient, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\MultiColorGradient.dll
Nebulous, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Nebulous.dll
NewtonFractal, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\NewtonFractal.dll
Oblique, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Oblique.dll
OutlineObject, Version=1.1.3160.31739, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Outline.dll
PageCurl, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\PageCurl.dll
Panelling, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Panelling.dll
Polar, Version=1.1.1.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Polar.dll
Polygon, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Polygon.dll
pyrochild.effects.common, Version=2.0.3038.29167, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\pyrochild.effects.common.dll
Rosaces, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Rosaces.dll
SeamlessTextureMaker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\SeamlessTextureMaker.dll
SelectionTools, Version=1.1.3182.28742, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\SelectionTools.dll
Shape3D, Version=1.2.6.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Shape3D.dll
SinWaves, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\SinWaves.dll
Smudge, Version=1.0.3106.41825, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Smudge.dll
Sparkles, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Sparkles.dll
Splashes, Version=1.1.1.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Splashes.dll
Splatter, Version=1.1.3023.36365, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Splatter.dll
Transparency, Version=1.1.3160.32198, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Transparency.dll
TubeOblique, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\TubeOblique.dll
Vandermotten.PaintDotNetEffects.Blurs, Version=3.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Vandermotten.PaintDotNetEffects.Blurs.dll
Vandermotten.PaintDotNetEffects, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Vandermotten.PaintDotNetEffects.dll
Vandermotten.PaintDotNetEffects.DropShadow, Version=3.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Vandermotten.PaintDotNetEffects.DropShadow.dll
Vandermotten.PaintDotNetEffects.FadeEdge, Version=3.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Vandermotten.PaintDotNetEffects.FadeEdge.dll
WaterReflection, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\WaterReflection.dll
Waves, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Waves.dll
WetFloor, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\WetFloor.dll
ZoomBlurDeluxe, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\ZoomBlurDeluxe_v0.2.dll
System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a @ C:\Windows\assembly\GAC_MSIL\System.Design\2.0.0.0__b03f5f7f11d50a3a\System.Design.dll
Microsoft.VisualBasic, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a @ C:\Windows\assembly\GAC_MSIL\Microsoft.VisualBasic\8.0.0.0__b03f5f7f11d50a3a\Microsoft.VisualBasic.dll
System.Configuration, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a @ C:\Windows\assembly\GAC_MSIL\System.Configuration\2.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll
System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 @ C:\Windows\assembly\GAC_MSIL\System.Xml\2.0.0.0__b77a5c561934e089\System.Xml.dll
ICSharpCode.SharpZipLib, Version=0.85.4.369, Culture=neutral, PublicKeyToken=1b03e6acf1164f73 @ C:\Program Files\Paint.NET\ICSharpCode.SharpZipLib.dll
Exception details:
System.ArgumentOutOfRangeException: InvalidArgument=Value of '-1' is not valid for 'index'.
Parameter name: index
at System.Windows.Forms.ComboBox.ObjectCollection.get_Item(Int32 index)
at CustomBrushes.CBDraw.listBoxSymbol_DrawItem(Object sender, DrawItemEventArgs e)
at System.Windows.Forms.ListBox.OnDrawItem(DrawItemEventArgs e)
at System.Windows.Forms.ListBox.WmReflectDrawItem(Message& m)
at System.Windows.Forms.ListBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
------------------------------------------------------------------------------
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Mine only goes up to 50-55%. I think it must depend on the specs of your PC.
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Nice tut.This is the first time I`ve used Equations for anything.I always wondered what it could be used for. I decided to add a bit of colour to the sound wave . After the image was flattened I added a new layer,chose a colour,secondary colour Alpha - 0 followed by a linear gradient. After choosing a blending mode I flattened and repeated the process with a different colour.
This one is going in my gallery.
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New Sig and Picture Just Added!(first page)
The latest sig from me is the first attempt at the LJXD Style sig. Took ages to get right!
Any I ideas how I could have made it better would be appreciated.
The picture is my first use of the Equations plug-in.
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I`ve finally finished my first `long sig'. Took a few goes to get right and one of the things I have learned is - Keep saving! A few times I messed up and had to go back to an earlier stage.One of the things I did to help with drawing the design was to put a grid on the background. This made getting the curves right so much easier . Just delete when your done.
I`m calling this my Horny Sig!
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Well thank you very much. Maybe I should more `practice' pictures!
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Interesting idea about the leaflets. Thanks.
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Really enjoyed this tut. I thought I would combine it with the grass tut I had a go at earlier and made this-
Janettsue's Gallery
in The Pictorium
Posted
Jizer`s right - there`s some great stuff here. I particularly like your tree work. It looks so realistic.