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Myrddin

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Posts posted by Myrddin

  1. stillbreakinghearts will have to round either up or down. I was more concerned with allowing stillbreakinghearts the ability to draw 'free-hand' as much as possible.

    If the three decimal point accuracy is crucial, stillbreakinghearts should follow the same lines with what Simon said: fill the canvas with the shape, then resize down to what's needed - only, trying to fill the canvas and leaving as-is may be a pixel or two out, translating to an 1/8" out, or whatever. You have more precise control when resizing.

  2. There is no specific application that will accomplish exactly what you want. This is in part because of the Status Bar at the bottom left-hand of the screen; drawing lines, shapes and gradients in Paint.NET is live, all the information about the drawing is displayed on this Status Bar.

    Therefore, with this in mind, you can draw your shape as you normally would whilst keeping an eye on the status of the drawing at the bottom.

    http://www.getpaint.net/doc/latest/en/StatusBar.html

  3. Welcome back debray6379.

    No, there is no way to use templates as you would with this Click 'n' Design, or other template-using programs, I'm afraid. You will have to continue to do it the manual way of opening the image up (after saving off the Internet if necessary), importing wanted images atop the template as a new layer, and manipulating them there-and-then.

    We do have alignment plugins available (pyrochild's Align Object) if these would be of any help to you.

    Sorry.

  4. Hello farthestnorth.

    It looks as though the edges are meant to be anti-aliased yet appear otherwise. Nevertheless, try either of the anti-aliasing plugins available, pyjo's Basic Antialias or jsonchiu's Anti-alias, to 'smoothen' the edges.

    Failing the results of those two, you could give either of the outlining plugins a try, outlining the text with a white border. This will not look as bad as it sounds. We have pyrochild's Outline Object and Boltbait's Outline to choose from.

    If those don't seem to do the job, manually retracing the edges with a white line ( :LineCurveTool: ) will most certainly do the trick.

    Do come back to tell us if you have been successful.

    (By the way, I receive an DNS error with your second blog.)

  5. Salutations abdelilah.

    You have two perceivable options that you can try:

    1. [*:carylbvr]select the ellipse with the Ellipse Selection tool ( :EllipseSelectTool: ), adjusting as required with the Move Selected Pixels tool ( :MoveSelectionTool: ), before moving the selection with the Move Selection tool ( :MoveTool: );
      [*:carylbvr]you can create an alpha mask (
    plugin | tutorial) of the ellipse to isolate the shape then move with the Rectangle Selection tool ( :RectangleSelectTool: ) and Move Selection tool.

    Do either of these help you?

  6. Alternatively, copy Paint.NET's system folder (C:\Program Files\Paint.NET) to a flash drive. You will loose Windows Explorer preview thumbnails and some performance, but overall, it works as it should.

    Be warned, the correct version of the .NET Framework has to be installed on the host computer. Also, we are not liable for any mishaps: 'portable' Paint.NET is not officially supported.

  7. Not without redrawing them, no*. I'm sorry Slick1983.

    Actually, I lie, there is a way.

    As it's a black and white image, use an alpha mask to remove the white background (plugin | tutorial), then use any of the outlining effects to essentially thicken the lines by bordering them. You have pyrochild's Outline Object and Boltbait's Outline to choose from.

    Afterwards, create a new layer ( :AddNewLayer: ), lower it below your outlined map ( :Down: ), merge ( :MergeDown: ), save.

    Does this help you somewhat?

    *if you do plan on redrawing regardless of the above, then both I and other members would recommend the vector editor Inkscape. Once drawn, you can resize the map as a whole to any size without loss of quality. What's more, you can adjust the line weight to your heart's content.

  8. Select each file in Windows Explorer then 'Print'.

    But whoa! Hold on there Urnemanden, necroposting galore!

    Three months is the limit before the topic is classified as 'dead', it has been almost a full year.

    You've been here long enough to not have known about the Rules (in this case, [rule=11]Rule 11[/rule]). There is no excuse.

    Topic locked

  9. While you're posting that picture for us, give the Clone Stamp a try - that can yield the desired results if used correctly.

    http://www.getpaint.net/doc/latest/en/CloneStamp.html

    As a hint, for when I've come across such a problem, is to take the clone stamping in small sections, even one click at a time:

    - Ctrl + click for the sample point directly below and next to the crease, followed by applying the stamp;

    - Ctrl + click, apply;

    - Ctrl + click, apply;

    - repeat as necessary.

    Once you get into a roll with the action of constant clicking, you can have it done in no time. Then, once you have the main crease removed, you can use a variety of blurs to 'blend' the repair with the rest of the image. A small amount of Gaussian Blur or Surface Blur have worked for me in the past.

    See if this helps, perhaps showing us your results if you wish. Good luck!

  10. If you are scaling up, you find 'blurring' on many graphic packages, including Photoshop to an extent. This is because when resizing up, pixels are 'pulled apart' to fill the new size, and the application has to 'fill' the newly created 'gaps' from this pulling apart. Pull a jumper or tee-shirt slightly to see what I mean. To counter this 'blurring', go to Effects > Photo > Sharpen, or try out Tanel's Unsharp Mask: viewtopic.php?f=16&t=6368

    When scaling down you are loosing pixels so everything can fit into the new size. Occasionally, this can lead to 'blurring'. To remedy this, try the above tools.

    Using either sharpen tool isn't a guaranteed fix to the point your images look pixel-perfect to the original - resizing is a destructive action when all said and done - just that these should ease the appearance of a blurry image. Only if applied correctly, of course: too much or too little will result in an unsightly image or look to have no effect at all.

  11. I wonder if it is due to it not being a "complete" font?
    If I'm correctly understanding you, then no. I used to have a font that consisted of only ten characters, which is considerably less than the English alphabet alone without punctuation marks.

    Also...

    Moved to Troubleshooting & Bug Reports

    EDITED: enough 'I'm' to sink a battleship.

  12. I wonder if it is due to it not being a "complete" font?
    If I'm correctly understanding you, then no. I used to have a font that consisted of only ten characters, which is considerably less than the English alphabet alone without punctuation marks.

    Also...

    Moved to Troubleshooting & Bug Reports

    EDITED: enough 'I'm' to sink a battleship.

  13. Greetings denzilla.

    When against one of my own photographs or scans plagued by artifacts, the first place I head is the Reduce Noise filter, found in Effects > Noise > Reduce Noise.

    Alternatively, if my photo is particular poor, I use Surface Blur, an effect from Ed Harvey's plugin pack, and will be located once installed under Effects > Blurs > Surface Blur: viewtopic.php?f=16&t=26244

    Both are exquisite tools, being very effective with little to no effort required.

    See how these fare.

  14. Greetings denzilla.

    When against one of my own photographs or scans plagued by artifacts, the first place I head is the Reduce Noise filter, found in Effects > Noise > Reduce Noise.

    Alternatively, if my photo is particular poor, I use Surface Blur, an effect from Ed Harvey's plugin pack, and will be located once installed under Effects > Blurs > Surface Blur: viewtopic.php?f=16&t=26244

    Both are exquisite tools, being very effective with little to no effort required.

    See how these fare.

  15. For the foreseeable future, the source code has been pulled from download due to shady copyright infringements. At the moment, a better course of action is being considered regarding the release of the source code.

    History has not been so favourable with these threads so I will therefore lock it. It has nothing to do with you personally. The topic has been discussed in great detail before, so if you want to 'catch-up' you can do so under your own steam.

    Topic locked

  16. For the foreseeable future, the source code has been pulled from download due to shady copyright infringements. At the moment, a better course of action is being considered regarding the release of the source code.

    History has not been so favourable with these threads so I will therefore lock it. It has nothing to do with you personally. The topic has been discussed in great detail before, so if you want to 'catch-up' you can do so under your own steam.

    Topic locked

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