Blushock Posted August 17 Share Posted August 17 (edited) Self-Explanatory, how do I prevent images from tearing when I resize them? My monitor is G-Sync compatible. Specifically, a Razer Raptor 27. Edited August 17 by Blushock specific monitor Quote Link to comment Share on other sites More sharing options...
Solution Rick Brewster Posted August 17 Solution Share Posted August 17 This has nothing to do with VSync or GSync. The canvas is a tile-based renderer, where each tile can be rendered on a different CPU/thread. As each tile completes, it is drawn to the screen. Not all tiles will complete within 1 refresh of the monitor. This is a tradeoff between latency and throughput -- it permits the UI to be very responsive, but the cost is "tearing" in some cases. The only path to eliminating tearing is working with smaller images, or get a faster CPU with more cores. Even then, it cannot eliminate it entirely. It's not really something you need to worry about. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
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