ChemicalCreator Posted May 28, 2022 Share Posted May 28, 2022 I have read through just about everything on the internet to try to figure this out. I seen a few posts about it on the forum from years ago but the information is very outdated and I need help. I download the DLL's and put them into my effects folder. They show up in the effects folder but not in the program itself. I have made sure everything is right. And I could not figure out how to "unblock" the files because the button was nowhere to be found (probably because it was outdated). I feel rather dumb for having this issue this far in the future but I literally have no other ideas and I am kind of sick of trying to fix obscure PDN issues. Not ragging on you guys btw. Im just saying this is the second dumb bug I have experienced with PDN. either this or I am actually stupid and are not following directions. Help me please and thank you. Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted May 28, 2022 Share Posted May 28, 2022 Please post a screenshot that shows the DLL files within the Effects folder. Quote (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
ChemicalCreator Posted May 28, 2022 Author Share Posted May 28, 2022 I gotchu Quote Link to comment Share on other sites More sharing options...
ChemicalCreator Posted May 28, 2022 Author Share Posted May 28, 2022 Okay this might be hard to find. I have tons of plugin packs. So ill send one example of one that isnt showing up Quote Link to comment Share on other sites More sharing options...
ChemicalCreator Posted May 28, 2022 Author Share Posted May 28, 2022 and here it is nowhere to be found. Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted May 28, 2022 Share Posted May 28, 2022 Do you see anything in Plugin Errors? Quote (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
ChemicalCreator Posted May 28, 2022 Author Share Posted May 28, 2022 Oh yes I have. What do I do? Quote Link to comment Share on other sites More sharing options...
ChemicalCreator Posted May 28, 2022 Author Share Posted May 28, 2022 here is the errors. C:\Program Files\paint.net\Effects\Alpha2Gray.dll System.ComponentModel.Win32Exception (2): An error occurred trying to start process 'C:\Program Files\paint.net\ildasm.exe' with working directory 'C:\Program Files\paint.net'. The system cannot find the file specified. at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at PaintDotNet.Diagnostics.ProcessUtil.TryExec(String fileName, String commandLine, ProcessExecOptions options, String workingDir) in D:\src\pdn\src_4_3_x\Base\Diagnostics\ProcessUtil.cs:line 56 at PaintDotNet.Runtime.Loader.ILTransformedRawAssembly.OnCreateRawAssembly() in D:\src\pdn\src_4_3_x\PaintDotNet\Runtime\Loader\ILTransformedRawAssembly.cs:line 53 at PaintDotNet.Runtime.Loader.PatchedRawAssembly.<CreateRawAssembly>b__4_0() in D:\src\pdn\src_4_3_x\PaintDotNet\Runtime\Loader\PatchedRawAssembly.cs:line 36 at PaintDotNet.AppModel.PluginRawDataCache.GetRawDataFromDiskCacheOrCreate(PluginRawDataType rawDataType, String filePath, Func`1 createRawDataFn, Int32 retries) in D:\src\pdn\src_4_3_x\PaintDotNet\AppModel\PluginRawDataCache.cs:line 76 at PaintDotNet.AppModel.PluginRawDataCache.GetOrCreateRawDataImpl(PluginRawDataType rawDataType, String filePath, Func`1 createRawDataFn) in D:\src\pdn\src_4_3_x\PaintDotNet\AppModel\PluginRawDataCache.cs:line 62 at PaintDotNet.AppModel.PluginRawDataCache.<>c__DisplayClass8_1.<GetOrCreateRawData>b__1() in D:\src\pdn\src_4_3_x\PaintDotNet\AppModel\PluginRawDataCache.cs:line 53 at PaintDotNet.Functional.LazyResult.<>c__DisplayClass0_0`1.<New>b__0(Int32 x) in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult.cs:line 17 at PaintDotNet.Functional.LazyResult`2.ThreadUnsafeEvaluate() in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult`2.cs:line 85 --- End of stack trace from previous location --- at PaintDotNet.Functional.ResultErrorData.Throw() in D:\src\pdn\src_4_3_x\Base\Functional\ResultErrorData.cs:line 95 at PaintDotNet.Functional.LazyResult`2.ValueThrow() in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult`2.cs:line 215 at PaintDotNet.Functional.LazyResult`2.get_Value() in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult`2.cs:line 203 at PaintDotNet.AppModel.PluginRawDataCache.GetOrCreateRawData(PluginRawDataType rawDataType, String filePath, Func`1 createRawDataFn) in D:\src\pdn\src_4_3_x\PaintDotNet\AppModel\PluginRawDataCache.cs:line 51 at PaintDotNet.Runtime.Loader.PatchedRawAssembly.CreateRawAssembly() in D:\src\pdn\src_4_3_x\PaintDotNet\Runtime\Loader\PatchedRawAssembly.cs:line 31 at PaintDotNet.Runtime.Loader.RawAssembly.<.ctor>b__1_0() in D:\src\pdn\src_4_3_x\PaintDotNet\Runtime\Loader\RawAssembly.cs:line 21 at PaintDotNet.Functional.LazyResult.<>c__DisplayClass1_0`1.<New>b__0(Int32 x) in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult.cs:line 22 at PaintDotNet.Functional.LazyResult`2.ThreadUnsafeEvaluate() in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult`2.cs:line 85 --- End of stack trace from previous location --- at PaintDotNet.Functional.ResultErrorData.Throw() in D:\src\pdn\src_4_3_x\Base\Functional\ResultErrorData.cs:line 95 at PaintDotNet.Functional.LazyResult`2.ValueThrow() in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult`2.cs:line 215 at PaintDotNet.Functional.LazyResult`2.get_Value() in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult`2.cs:line 203 at PaintDotNet.Effects.Compatibility.CodeLabPluginRtfProperReadShim.OnLoad(ILoadContext loadContext, String pluginAssemblyPath) in D:\src\pdn\src_4_3_x\PaintDotNet\Effects\Compatibility\CodeLabPluginRtfProperReadShim.cs:line 394 at PaintDotNet.AppModel.PluginLoader.Load(ILoadContext loadContext, String pluginAssemblyPath) in D:\src\pdn\src_4_3_x\PaintDotNet\AppModel\PluginLoader.cs:line 124 at PaintDotNet.Effects.EffectsCollection.TryLoadPluginAssembly(EffectPluginInitContext initContext) in D:\src\pdn\src_4_3_x\PaintDotNet\Effects\EffectsCollection.cs:line 441 Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted May 28, 2022 Share Posted May 28, 2022 What does it say? Post a screenshot. Quote (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
ChemicalCreator Posted May 28, 2022 Author Share Posted May 28, 2022 Just now, toe_head2001 said: What does it say? Post a screenshot. Just did. Check above Quote Link to comment Share on other sites More sharing options...
ChemicalCreator Posted May 28, 2022 Author Share Posted May 28, 2022 Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted May 28, 2022 Share Posted May 28, 2022 Just now, ChemicalCreator said: Just did. Check above I saw those ones already. I meant a screenshot of the Plugin Errors. Quote (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
ChemicalCreator Posted May 28, 2022 Author Share Posted May 28, 2022 C:\Program Files\paint.net\Effects\Alpha2Gray.dll System.ComponentModel.Win32Exception (2): An error occurred trying to start process 'C:\Program Files\paint.net\ildasm.exe' with working directory 'C:\Program Files\paint.net'. The system cannot find the file specified. at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at PaintDotNet.Diagnostics.ProcessUtil.TryExec(String fileName, String commandLine, ProcessExecOptions options, String workingDir) in D:\src\pdn\src_4_3_x\Base\Diagnostics\ProcessUtil.cs:line 56 at PaintDotNet.Runtime.Loader.ILTransformedRawAssembly.OnCreateRawAssembly() in D:\src\pdn\src_4_3_x\PaintDotNet\Runtime\Loader\ILTransformedRawAssembly.cs:line 53 at PaintDotNet.Runtime.Loader.PatchedRawAssembly.<CreateRawAssembly>b__4_0() in D:\src\pdn\src_4_3_x\PaintDotNet\Runtime\Loader\PatchedRawAssembly.cs:line 36 at PaintDotNet.AppModel.PluginRawDataCache.GetRawDataFromDiskCacheOrCreate(PluginRawDataType rawDataType, String filePath, Func`1 createRawDataFn, Int32 retries) in D:\src\pdn\src_4_3_x\PaintDotNet\AppModel\PluginRawDataCache.cs:line 76 at PaintDotNet.AppModel.PluginRawDataCache.GetOrCreateRawDataImpl(PluginRawDataType rawDataType, String filePath, Func`1 createRawDataFn) in D:\src\pdn\src_4_3_x\PaintDotNet\AppModel\PluginRawDataCache.cs:line 62 at PaintDotNet.AppModel.PluginRawDataCache.<>c__DisplayClass8_1.<GetOrCreateRawData>b__1() in D:\src\pdn\src_4_3_x\PaintDotNet\AppModel\PluginRawDataCache.cs:line 53 at PaintDotNet.Functional.LazyResult.<>c__DisplayClass0_0`1.<New>b__0(Int32 x) in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult.cs:line 17 at PaintDotNet.Functional.LazyResult`2.ThreadUnsafeEvaluate() in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult`2.cs:line 85 --- End of stack trace from previous location --- at PaintDotNet.Functional.ResultErrorData.Throw() in D:\src\pdn\src_4_3_x\Base\Functional\ResultErrorData.cs:line 95 at PaintDotNet.Functional.LazyResult`2.ValueThrow() in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult`2.cs:line 215 at PaintDotNet.Functional.LazyResult`2.get_Value() in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult`2.cs:line 203 at PaintDotNet.AppModel.PluginRawDataCache.GetOrCreateRawData(PluginRawDataType rawDataType, String filePath, Func`1 createRawDataFn) in D:\src\pdn\src_4_3_x\PaintDotNet\AppModel\PluginRawDataCache.cs:line 51 at PaintDotNet.Runtime.Loader.PatchedRawAssembly.CreateRawAssembly() in D:\src\pdn\src_4_3_x\PaintDotNet\Runtime\Loader\PatchedRawAssembly.cs:line 31 at PaintDotNet.Runtime.Loader.RawAssembly.<.ctor>b__1_0() in D:\src\pdn\src_4_3_x\PaintDotNet\Runtime\Loader\RawAssembly.cs:line 21 at PaintDotNet.Functional.LazyResult.<>c__DisplayClass1_0`1.<New>b__0(Int32 x) in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult.cs:line 22 at PaintDotNet.Functional.LazyResult`2.ThreadUnsafeEvaluate() in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult`2.cs:line 85 --- End of stack trace from previous location --- at PaintDotNet.Functional.ResultErrorData.Throw() in D:\src\pdn\src_4_3_x\Base\Functional\ResultErrorData.cs:line 95 at PaintDotNet.Functional.LazyResult`2.ValueThrow() in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult`2.cs:line 215 at PaintDotNet.Functional.LazyResult`2.get_Value() in D:\src\pdn\src_4_3_x\Base\Functional\LazyResult`2.cs:line 203 at PaintDotNet.Effects.Compatibility.CodeLabPluginRtfProperReadShim.OnLoad(ILoadContext loadContext, String pluginAssemblyPath) in D:\src\pdn\src_4_3_x\PaintDotNet\Effects\Compatibility\CodeLabPluginRtfProperReadShim.cs:line 394 at PaintDotNet.AppModel.PluginLoader.Load(ILoadContext loadContext, String pluginAssemblyPath) in D:\src\pdn\src_4_3_x\PaintDotNet\AppModel\PluginLoader.cs:line 124 at PaintDotNet.Effects.EffectsCollection.TryLoadPluginAssembly(EffectPluginInitContext initContext) in D:\src\pdn\src_4_3_x\PaintDotNet\Effects\EffectsCollection.cs:line 441 This is one of them but I am pretty sure they are all the same Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted May 28, 2022 Share Posted May 28, 2022 Just now, ChemicalCreator said: System.ComponentModel.Win32Exception (2): An error occurred trying to start process 'C:\Program Files\paint.net\ildasm.exe' with working directory 'C:\Program Files\paint.net'. The system cannot find the file specified. Looks like you're missing a file. You should re-install paint.net. Quote (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
ChemicalCreator Posted May 28, 2022 Author Share Posted May 28, 2022 Alrighty Quote Link to comment Share on other sites More sharing options...
ChemicalCreator Posted May 28, 2022 Author Share Posted May 28, 2022 Fixed. Preciate you Quote Link to comment Share on other sites More sharing options...
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