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Lightmap Textures

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Is there any way to create lightmap textures in paint.net? I am creating a 3D model and the textures need a diffuse, lightmap, normal and specular map.



paint.net 4.0.21 Windows x64

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Edited by THAVARD72
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I know essentially nothing about lightmap textures , but it seems to me that a program that creates lightmap textures has to be aware of the relationship between the objects' UV coordinates and vertex coordinates. That doesn't seem easy to do with PDN, where images are just collections of pixels. I think you'd have more luck using a 3D shading program. (If you phrase your question as more "Here's what I have; here's what I want to do with it," you're likely to get a more informative response.)

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