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Posted

(I never did get around to Garry's mod. I got Windows Vista and uh... got distracted. :D)

Anyways. There's a couple of things I've got on my mind.

Number one...

...Paint.NET's zoom feature.

When you do a Ctrl+Scroll zoom into your canvas, the corner of the picture gets lodged up in the corner of your actual workspace. As it just so happens, all four corners are either behind the Tools window, the History window, the Layers window or the Colors window. For folks like Valve.... and myself... and maybe Apple... who just loooooove transparent, rounded-cornered images, this makes for something of an unnecessarily long image-creation process.

I'm not sure if anyone likes it that way, for that matter, but that's why I posted my musings -- because if I'm in the minority, then it shouldn't be implemented (or considered). If, however, the public is open to the idea... the we should implement it, no? Yeah. Here's a graphical representation of what I mean:

Paint.NET 2.62 - Current Zoom Method:

pdnzoomcurrent2xi.th.jpg

Paint.NET Future - Hypothetical Zoom Method:

pdnzoomfuture1nd.th.jpg

Targas?

So here I was.... kind of bored one day... and I decided.... it was time to make a much newer, much cooler spray for Half-Life 2: Deathmatch. What is, to most people, a simple project of pointing Half-Life 2: Deathmatch to a proper file is something of an art project for me. I like my sprays to have cool transparencies and whatnot, and in order to do that I need to use a targa.

Paint.NET's 32-bit RGBA Targa seems incompatible with Steam... or the like. Any ideas? Eh?

Photobucket - Blog

Newest Film: Beowulf (Feel free to PM me comments, criticisms)

Posted

As for the zoom functionality you describe, someone else brought it up before. I'm not convinced about it, but Tom likes the idea. So I told Tom that if he wants it in, then he can code it up. So he filed a bug, but it won't make it in until v3.0 at least.

The Paint.NET Blog: https://blog.getpaint.net/

Donations are always appreciated! https://www.getpaint.net/donate.html

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