ventor1
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Posts posted by ventor1
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Simple tut. with nice end result.
Thanks Adel.
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Assuming there is no other white shade in the image, 'Grim Color Reaper' will do the job also. Choose white as your color, and all white areas of the image will be gone!
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Using this tut., when you create many different shaped and sized clouds on many different layers, with different transparencies and finishes such us sharpen, etc, you end up with very realistic looking clouds:
Great tutorial Goony!
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That's a plugin.
Pyro, you (or at least I) begin to forget what is and what is not a plugin after a while... Link added!
And yes Helen, very cute and simple... which I guess is why I threw it into the newbie tut. section.
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LOCKED for missing images. If you are the owner of this tutorial and can reupload the images, let a moderator know and we will unlock it for you. Thank you!
I have been asked a number of times if there is a quick easy way to make a heart shape with PDN. The answer is yes!
Polar Transformation Plugin by Madjik
Default 800 x 600 canvas.
1. On a new layer draw two diagonal lines
2. Effects -> Distort -> Polar Transformation & select “transform rectangular to polar”.
3. Select “Magic Wand”, set tolerance to “0” and select the inside of the heart shape.
4. Add a new layer and fill the inside of the selected heart shape with whatever color you like using the “paint bucket”, and turn off the layer with the lines on it.
Done! -
If I am reading your question correctly, the term (in engineering parlance) which you are looking for is a "cross section".
In as far as giving the inside of the profile a 3D'ish effect, the easiest method in my opinion would be to apply a reflected linear gradient beginning from the centre of the profile and working outwards on a new layer. On another layer I would apply a radial gradient and change the layer properties to "additive" - which is a way of combining the effects of both layers. I would then merge that layer down, and apply metalize at a 'zero' setting, which will give the 'profile internals' a nice 3D'ish shadow to play with. Following this I would apply drop shadow to the inside of the profile.
Much of what you are asking is really a personal thing, and thus no single tutorial will give you a definitive answer.
Cheers,
V
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Wow, the entries are looking awesome.
Well done all!
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Is there any way to change size of image?
Click Image and then Resize and put in your new dimensions.
Cheers,
V
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I did a lot of improvising, but here's my attempt! Anything that needs to be changed, please tell me!!
This may only be personal opinion, however I would assume that the sharpness of the reflection suggests that the lettering should be sharp also - without the blue glow.
Otherwise I like it...
Cheers,
V
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Whenever I finish a piece for a comp., I run it by the wife for a second opinion; she is very 'arty' and knows a good thing when she see's it!
And as is usually the case: "Very nice Rob, but I prefer Barbies" lol
With that, I love what you have put forward Barbie - the colors are wonderful! Pre-thought or accidental (the latter is the case for me 50% of the time)?
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Stock used - note that image is very large!!!
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Using XP I experience similar problems, and when the eye gets really fussy I will apply a light gaussian blur (2 or 3) followed by AA's assistant with the sharpness set to 3.
Cheers,
V
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Tutorial of the year - so far. :-)
Only if one can see it David
I've tried over & over again for a few months with different monitors and on different computers and I am none the wiser - which is a tad disappointing.
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1. Start with a black canvas.
2. On a new layer create grey gridlines (Effects->Render->Gridlines) to desired vertical & horizontal spacing, and then change layer Opacity in the Layer properties to approx. 60.
3. Create another new layer and repeat the above and re-adjust the vertical & horizontal spacing so that the grid falls in the middle of the above grid and change the layer Opacity to approx 45.
I hope this helps...
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Hello all,
I found that it's possible to start paintDotNet and open an image from an external program. But can I export the result of my work in paintDotNet to some external program? I looked up for a while in plugins section, but they are by far all for effects. One plugin can upload image on some site, but I need to exchange images between programs.
When you open up an image, you can save it to any number of different formats.
If you "save as" JPEG, GIF, PNG, etc, you can then open it with more or less any other package.
It is a basic function and no plugin is required!
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1. Open up the image in Paint.Net
2. At the menu (top of the screen) go into "Layers" and select "Add New Layer".
3. Add your text in the new layer which you have just created.
4. As you now have 2 layers, I am assuming that you want a single layered image? Accordingly, at the Menu go to "File" and select "Save As", and save your file in whatever format you would like.
Cheers,
V.
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Open the picture in question, do whatever you want with it and "save as" - the original stays as it was!
Or better yet as soon as you open the image, do the "save as" straight away which avoids accidently pressing "save" later.
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Awesome work Damian... and a great visual way of hi-lighting your growth & development with PDN!
10/10
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The thread name should say it all LOL!
Ok.. what I am trying to learn/figure out is how to make a huge rusty looking iron-quality letters. I've downloaded some plug ins off and on so not sure what I have but it is not too far off.
What are some must have plug ins to make lettering into metals? I keep trying the tutorials but I think I need to start all over (how humbling). Some instructions come with an assumption that I thought.. err... assumed.. I had retained. Oh well - I will take any suggestions on the best way to start over!
Ratt out
Metallize is the plugin that you want, although it will not get you to where you want to go by itself.
Ella's Glass Text with Filling Tutorial will give you a good base if you follow it up to the "Now Repeat all 2 more times" section which is in red.
After that you will have to duplicate the layer, apply some noise and motion blur to the noise to give it a metal surface. You will then want to run "AA's Assistant" to smooth it up and then apply the Metallize plugin.
After that you will need to duplicate the layer and shrink what you have by selecting Noise-> Median at a low setting and change everything to a brown-ish color. After that apply "Dents" and Crystallize at a low setting, followed by blurring. Go back to the layer where you ran the Metallize filter and apply Pyro's Trail plugin.
The above should put you on the right path... experiment a little and you should end up with what it is that you are after!
I ended up with the below:
And yes, I did not write every single detail, otherwise I would have ended up with a 250 line tutorial - the key is to experiment!!!
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I'm looking for a plug in which will reduce the brightness (to a level which I can select) of an image away from a central point on the image. Does such a plug in exist. Thanks in advance for any replies.
Alternatively (and without using plugins), on a new layer above your image you can create a radial gradient beginning with black and fading to transparent. Then simply adjust the layers transparency to suit by using the slide bar...
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What am I missing here? I want to do lineart, but I cant escape from ultimately having my picture look pixelly. I fully understand that on a bigger canvas you indeed can put 'more detail' into it, but as soon as you shrink it to your desired size, all that details goes away because there is the limit to pixels and they will just get blended to form the smaller size.
The answer to that question is control.
On a larger canvas controlling line art is a lot easier as there are more pixels dedicated to drawing your lines. If you attempt to draw the same lines on a smaller canvas you ultimately have less pixels to play with. When the larger canvas is reduced in sized the shape of the line art remains without the pixellation, whereas if you begin to draw your line art on a small canvas you start with pixellation from the outset which takes a lot of hard work to get rid of thereafter through things such as blurring, feathering, etc.
The line art is drawn above is at 500x500 pixels. It is crisp and clean and I have control over it in terms of more pixels to play with.
Above it is reduced to 250x250 pixels and I have no control over it as the circle spans far fewer pixels. It is however still nice and crisp~ If I increase the size back to 500x500 (below)I end up with a blurred circle.
I hope this helps answer your question as to why it makes logical sense to begin with a canvas which is as large as possible.
With regard to starting on a large canvas and still ending up with a pixellated end result, there are many ways to fix that. Ultimately, in order to control your lines you need to disable antialiasing which eliminates blurring and feathering and gives crisp and clean lines (and highlights pixellating). When you are finished with your line art, you can then blur and feather, or blur and apply plugins such as AA's Assistant. Masking is also extremely useful...
Cheers,
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Firstly, go here and read rule 8.
"Having somthing stated as something lesser is better then something newer cause at least with whats stated it is as it is" <-- what does that actually mean?
Cheers,
V
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It was supposed to be an attempt at making a cats eye and somehow it turned into this:
I don't normally like PDN accidents - but this one I do!
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Missed out on the comp , but haven't stopped playing with the plugin since downloading it.
I love it!!!