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arik-so

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Posts posted by arik-so

  1. though your glass image is the best, and you managed to do a good job on your reflection, realistic reflection is impossible with Paint.NET, because it has to work the following way: where the object that is reflected touches the reflector, the immediate vertical line of pixels above that touching point is shown flipped on the area of the reflector. So if the touching line of an object is not absolutely horizontal, which means it is the same distance away from us one the one side as it is on the other, we cannot make a realistic reflection by means of this grapphics-editing software :(

    But, no! Now, I've had an "epiphany", and I found out how it can be made, using MaDJik's Gravity plugin!

    I'll post a tutorial soon.

  2. This tutorial is available as a PDF. Click here to view or download it

    Today, we are going to make with Paint.NET. Your result should look like this:

    17

    To make eggs we need

    • [*:2cad0lew]the texture
      [*:2cad0lew]and the shape

    .

    So here we go:

    Making the Texture:

    Hidden Content:
    In an image 800x600, do following:

    1. Set Colors:

    Primary = Grey, Hex=BFBFBF, V=75

    Secondary = White

    01

    2. :Clouds: Clouds:

    Scale = 25

    Roughness = Default

    02

    2. :Emboss: Emboss

    All default

    03

    3. :ExpandCanvas: Canvas size:

    "Maintain aspect ratio" unchecked

    Size = 795x595

    Anchor = Middle

    04

    4. :Resize: Resize:

    "Maintain aspect ratio" unchecked

    Size = 800x600

    05

    5. Dents

    All default

    06

    6. :GaussianBlur: Gaussian Blur:

    Radius = 5-10

    (I recommend 10).

    07

    7. :BrightnessContrast: Brightness/Contrast:

    Brightness = 2

    Contrast = -25

    08

    8. :AddNewLayer: New Layer

    Fill with White

    Blend mode = Overlay

    09

    9. :Flatten: Flatten

    Done! - at least for now ^^

    Forming the Shape I:

    Hidden Content:
    If you don't want the egg to be broken, simply run Shape 3D at following settings:

    10

    Now, if you want to have something written on the egg, you should skip reading here and go on reading in "Forming the Shape II". Else "Forming the Shape II" is redundant.

    If you want it to be broken, use the :LassoTool: lasso tool, select some random top part of the egg (just zig-zag it from left to right, and then move the cursor so that all the top part is selected, as in the next screenshot), hit "Ctrl. + X", make a new layer, and there, hit "Ctrl. + V".

    11

    Name the bottom layer "Bottom", and the other one "Top".

    12

    Then, go to the bottom layer, use Shape 3D with the settings as shown above, except for Axis 1. Change it to 15° (just so you see the hole better).

    13

    On the upper layer, run Shape 3D as shown above, but change following settings:

    Axis 1 = 345°

    Axis 3 = 180°

    14

    Done!

    Forming the Shape II:

    Hidden Content:
    Now, :DuplicateLayer: duplicate the layer. Add whatever you want to be written to one of the layers. Name that layer "Font" or something that indicates it's the one with the writing.

    If you want the egg to be whole, simply merge the two layers and run Shape3D with the settings from my XML and you're done.

    If you want the egg to be broken, use the :LassoTool: lasso tool, select some random top part of the egg (just zig-zag it from left to right, and then move the cursor so that all the top part is selected. It's most useful when the crack runs through the writing. It's shown in the next screenshot.), hit "Ctrl. + X", :AddNewLayer: make a new layer, and there, hit "Ctrl. + V". Name the top Layer "TopFont", the layer below "BottomFont.

    15

    Now, use the :MagicWandTool: Magic wand, set Tolerance to 50% or less, and click on the transparent area on the topmost layer, "TopFont". Then, go to the layer that has no writing (should be the bottom one), hit "Ctrl. + X", :AddNewLayer: make a new layer, and hit "Ctrl. V". Name this latest layer "BottomWhite" or sth. like that, and the bottom layer "TopWhite".

    Now, move the layers so, that they are listes that way from top to bottom:

    • [*:2cad0lew]TopFont
      [*:2cad0lew]TopWhite
      [*:2cad0lew]BottomFont
      [*:2cad0lew]BottomWhite.

    16

    On BottomWhite, run the settings as shown above, only change Axis 1 to 15°.

    On BottomFont, run Shape3D as shown above, only change Axis 1 to 15° and change the Texture Map to Half Cylinder Map.

    On TopWhite, run Shape3D as shown above, only change Axis 1 to 345° and Axis 3 to 180° (texture: Half Cylinder Map (Repeat)).

    On TopFont, run Shape3D as shown above, only change Axis 1 to 345° and the Texture Map to Half Cylinder Map.

    Merge the layers TopFont and TopWhite, and merge the layers BottomFont and Bottom White. Or just flatten the whole image (it's not a photograph ;) )

    Done!

    17

    Done!

    Here's what I have done before making this tutorial:

    18

    Egg.zip

  3. Great tutorial! :D

    {

    }

    How do you elongant it?

    Did you ask me?

    Well, if yes:

    Hidden Content:
    I did not elongate it, it was just a picture, if you want to, I can give you the original.

    If you refer to the distortion, I moved the tower to a separate layer, ran twist, and smoothed the edges.

    Did that help?

  4. I think this may be the best gallery I have come across yet. Your glass work is amazing!

    Me too. By the way: You simply have to make a glass tutorial. And be sure not to remove the screenshots from Photobucket! :lol:

    And I'd love to find how you color and make the texture for those eggs, though it seems to me that you use emboss for the outer surface.

  5. There is something I must add:

    If you need two pictures, simply take a digital camera, secure your position, focus on an object and take a photo.

    Then, without moving your head, make a pic of the same object holding your cam at the other eye, but don't forget to rotate the camera slightly in the focussed object's direction.

    Make sure you know in which order you shot the pics, so which one is from left and which one from right, and then, only then, you can simply follow my tutorial.

  6. This tutorial extends http://forums.getpaint.net/index.php?/topic/12895-create-a-waving-flag-using-displacement/

    What you will need:

    Paint.NET (self-evident)

    Displacement and Alpha Mask - plug-in

    'UnFREEz' - GIF-animator

    This tutorial explains, how to change this

    usa.png

    into that:

    usag.gif

    Interested? Then the follow the tutorial carefully, for the tiniest mistake returns noticeable roughness (you know what I mean ;) )

    For we want the flag to wave forever, we need a mask for alpha displacement, that can be moved without interrupting the pattern. We want the flag to wave in horizontal movements, so the displacement mask must be panoramic. Let's make it!

    Making the displacement mask:

    Hidden Content:
    First of all, you need to decide, how big you want the flag to be. I like 600x400 best. So we make a new 600pix wide times 400pix high image.

    79693035.png

    Then, in order to make the pattern appear random, we render clouds, all default values. Now comes the tricky part: we want it to be panoramic:

    We select the whole picture (Ctrl. + A), and copy it (Ctrl. + C). Then we go to Image - :ExpandCanvas: Canvas Size (Ctrl. + Shift + R), uncheck 'Maintain aspect ratio', double the width (here: 1200), and set the Anchor to 'Right'.

    10231567.png

    Now click 'OK', or simply press 'Enter'. Then we paste the image (Ctrl. + V)

    Next, we go to Layers - :RotateZoom: Rotate/Zoom (Ctrl. + Shift + Z), click 'Reset All', check 'Tiling', and set 'X Pan' to '0.500'.

    31023488.png

    Press Enter and apply :GaussianBlur: 'Gaussian Blur' at Radius '40'.

    68143573.png

    Now, go to :ExpandCanvas: Canvas Size, halve the width (here: 600), and set the Anchor to 'Middle'.

    31491875.png

    Go to Adjustments - :BrightnessContrast: Brightness/Contrast, set Brightness to '0' and Contrast to '40'.

    55061344.png

    Create somewhere on your computer a new folder. Save this image there as '01.png'.

    Then, go to :RotateZoom: Rotate/Zoom, click 'Reset All', make sure 'Tiling' is still checked, and set 'X Pan' to '0.100'.

    82065072.png

    Press Enter. Press 'Ctrl. + Shift + S'. Save this image as '02.png' in the same folder.

    Press 'Ctrl. + Shift + Z'. Press Enter. Press 'Ctrl. + Shift + S'. Save this picture as '03.png'. repeat this until you have saved the image '20.png'. And you've got all displacement masks!

    47033903.png

    Making the actual flag (though based on the displacement masks):

    Hidden Content:
    Now, download or save or whatever but simply open a flag with Paint.NET. :Resize: Resize it to your mask's dimensions (here: 600x400). If you're having trouble doing this, make sure 'Maintain aspect ratio' is unchecked.

    49584903.png

    Next, :Resize: resize the image to 90% of its size.

    93479621.png

    Set the transparency alpha of your secondary color to '0' and :ExpandCanvas: expand the canvas of your image to the mask's dimensions (here (once again): 600x400).

    30877422.png

    Save that image as 'FlagTemplate.png' or something like that, main thing is you can find and open it and that you know what it is.

    Now comes a repetitive procedure. I'll only explain it once, so read very carefully:

    Open your FlagTemplate. Run the 'Alpha-Displacement'-effect as following:

    For the Mask File, browse '01.png'.

    Check the checkbox for 'Displacement on'.

    Set the X and Y values to '12'.

    87386258.png

    Click 'OK'.

    :ImportLayers: Import another layer from a file. That file should be the mask you applied to the FlagTemplate, here '01.png'. Go to this newly imported :Properties: layer's properties (F4), set the Blending mode to 'Multiply' and the opacity to '128'.

    17696394.png

    Next, select the :MagicWandTool: 'Magic Wand'-tool, set the Tolerance to '50' or less and go to the layer of the distorted flag.

    Click somewhere on the transparent area around the flag.

    93343858.png

    Without changing the selection, go to the other layer (of the shadows, actually) and hit 'Del'-ete.

    Make a new folder in the folder of your masks (named 'Flags' or sth. like that) and save this image as '01.GIF'. The format is very important. Don't mind flattening.

    Now, repeat that part, the only difference is that you won't be using the mask '01.png', but '02.png', and you will save the resulting flag as '02.gif', do that until that folder looks like that (you must have '20.gif'):

    93297058.png

    Animating:

    Hidden Content:
    Having done the repetitive part, open the folder of the Flag-GIFs in Explorer, open UnFREEz, and drag the files form the Flags-folder in the right order to the GIF-animating program. Set the frame delay to '9 cs' and then, click 'Make Animated GIF'.

    46909994.png

    Save it somewhere you'll find it. Open the animated GIF in a browser. I recommend Firefox: I have tried opening the same animation in IE7, IE8, Safari and Firefox, and in the latter, it simply works best.

    Thanks for reading!

  7. Requirements:

    Paint.NET

    No Plug-ins

    A pair of 3D-glasses

    Anaglyphs are one type of 3D-images. It's the type you need red- and green-blue-tinted glasses for. The glasses separate the picture you see in one for the right and another for the left eye. But in order to do that, the image must be able to be separated.

    The red-tinted glass blocks out all blue and green light. Vice versa for the green-blue-tinted glass. The red filter's usually the left one, so the picture for the left eye should be reddish. The right filter is green-blue (let's call it simply R and GB - filters), so the right image should be BG-ish.

    However, first of all, we need the pictures.

    I take these:

    Left eye:

    file.php?id=4520&mode=view

    Right eye:

    file.php?id=4521&mode=view

    Now comes the tricky part :wink:

    We place the pictures in a layer each - incidentally, the have the same dimensions ^^

    The it doesn't matter which picture's on top. Anyway, the upper layer must be set to 'Additive' mode.

    It's also important that you know which image is from the left and which from the right. It's shown above, but I recommend you to name the layers 'R' and 'L', depending from how your images are placed:

    scrs1.png

    Now, we need the picture from the left eye recolored. Therefore, we highlight the layer with the left-cam-photo, go to :Curves: Curves, make sure it's set to "RGB", hit 'Reset', deselect the 'Red' - button, click somewhere in the tiled area and drag the mouse to the bottom right corner. That way, the GB-color channels are turned off, only red remains:

    scrs2.png

    Then we highlight the other layer, and do pretty much the same, apart from that now the 'Red'-button is not deselected, but on the contrary, the only one selected. If rubbish turns out, click undo and make sure you click 'Reset' before turning down the Red-color channel.

    scrs3.png

    That's how your image should look like now:

    marsf.jpg

    Congratulations! You've created an anaglyph.

    That's my first tutorial, so please, don't be too hard on me, but I don't mind constructive criticism ^^

    PS: In anaglyphs, the focal point, so the object your view is drawn to, has nearly no halos around it. So you can try expanding the canvas (in your still layered picture) and moving the layers around, so e. g. that shadow of the mars robot is most distinct.

    That's what I've got:

    file.php?id=4523&mode=view

    Now it's your turn! Please post your results.

    27516_4c32f123fd71f2d66301ed7e32f392bb

    27516_5b010a97c1f346dfb2b62a17a171a2c7

    27516_cc6c4af294324042af5003f624be4875

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