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Raptor_101

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Posts posted by Raptor_101

  1. That is on the right track there. Using ground textures are probably the best looking as you used there. Another alternative is using multiple textures and using blend modes to get it to look complex like any rocky or deserty planet would. Good job. You're getting better every time.

  2. That is on the right track there. Using ground textures are probably the best looking as you used there. Another alternative is using multiple textures and using blend modes to get it to look complex like any rocky or deserty planet would. Good job. You're getting better every time.

  3. The only issue I have with that one is how the "planets" look. There are plenty of tutorials out there to make your planets look more realistic even if they are for Ps, they can be easily converted for P.N so...that's the only thing I had to point out. Otherwise it looks interesting as usual. Keep it up.

  4. The only issue I have with that one is how the "planets" look. There are plenty of tutorials out there to make your planets look more realistic even if they are for Ps, they can be easily converted for P.N so...that's the only thing I had to point out. Otherwise it looks interesting as usual. Keep it up.

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