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Boude

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Posts posted by Boude

  1. Here is 4 in 1 plugin, all for alpha.

    The idea for this plugin came when I was messing around with pdn and I realised that you can't see the alpha channel as well as you can see the red, blue and green channel, so I thought that displaying alpha with a black to white gradient would make alpha much easier to see.

    My plugin has 4 options: Alpha to color, Alpha to color (inverted), Color to Alpha, Color to Alpha (inverted) the last 2 bassicly do the same as Alpha mask with no mask, so the plugin uses itself as mask. Alpha to color sets the current Alpha value to be the value of the red, blue and green channel providing you with a "complex" black to white "gradient".

    Here are some examples of the Alpha to color mode.

    before:

    Alphamap1.jpg

    after:

    Alphamap2.jpg

    Here are some of the color to Alpha mode.

    before:

    Alphamap3.jpg

    after:

    Alphamap4.jpg

    I tried to enable you to preserve the colors in the Alpha to color mode, I failed :( .

    Hope you enjoy it, by the way my first published plugin :) .

    AlphaMap.zip

  2. @welshblue: for the lines gaussin blur and lower opacity and for the light my advise would be to paintbrush and blur on several layers and different amounts, lots of work, but the best way to get it done properly, don't forget to get an alphamask if you are going to do it that way and you might have to get rid of the bevel.

  3. if it's all on one layer try using magic wand with 0% tolerance and additive selection mode and then gradient the selection. btw 0% tolerance only works when the lines aren't :AntiAliasingOn: but :AntiAliasingOff: , with words when the lines are anti-aliased, my advice would be to first color and then draw the lines. And maybe a transparent gradient would help. if you need more advice you can PM me.

  4. This is what I got after 10 waves:

    th_tiles10x.jpg

    My guess is that that is not the desired effect.

    Edit:

    more experimenting with less radius and more waves came to this:

    th_tiles10x-1.jpg

    I forgot to mention the auto level and noise, pixelate, clouds.

  5. @olav.k.m: almost flawless, but the text (50ml) isn't curved and the egdes of the bottle of water are slightly jagged, however I can't find a single other flaw in it, overall great job.

    @topezia: It's scaring me to death :shock: , but shape 3d wasn't the plugin for this as it doesn't give depth to the teeth. My advise: only use the smaller one, no flaw in there.

    @ash: Your location is an URL.

    The product of boreness:

    pong.jpg

    The name of this game was pong right?

  6. @kemaru: no offence but you already posted that one, and you -

    - Try not to post your image right after another user's. Allow some time for people to reply (or give an opinion yourself!)
    - made it 3 in a row.

    anyway, looks good, but could use more color.

    @peterpawn: I love it, but I'm not sure if you should keep it like this or that you should get rid of the egdes.

    @goonfella: I'm not a really big fan of halloween, in the Netherlands it's no big deal, but I think it looks too bright and the eyes are just gradients try lowering the opacy of the gradient, but overall: good job.

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