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Sfifer

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Posts posted by Sfifer

  1. Hi, most, if not all, of the things you asked for are all ready implemented in some way or another. Here's how:

    1. Shapes can already be drawn in paint.NET by using the designated tools for these found on the sidebar on the left of the screen. Holding shift whilst dragging the mouse will keep the dimensions of said shapes proportional.

    2. This can be achieved by using Layers.

    3. Brushes can be used thanks to Simon Brown's Custom Brushes Plugin

    4. See above

    5. This can be achieved by going to the "Layers" drop down menu and selecting "Rotate/Zoom"

    6. I'm not sure what you mean but chances are that Simon Brown's Custom Brushes Plugin covers it.

  2. Being underwater and with currents and such would deposit sediments upon the structures and thus reducing the details of the ruins. This is why my preference was to blur it. I think a middle ground between yours and mine might provide a better result. Just my opinion, so please don't take offence.

    Oh no I completely get where you're coming from. More of a realistic perspective. Where as I was going for more of an artistic perspective. I agree, a hybrid of the two would seem like an even more realistic result as well.

    I did enjoy your tutorial nonetheless. It reminded me of a technique I don't often use for blurring and meshing separate layers together, so for that I thank you. It certainly was well written and, for me anyway, the point of any tutorial is to provide inspiration for the individual to add his/her own flavor to it.

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