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jogshy

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Posts posted by jogshy

  1. I don't see why MC++ wouldn't work, or even the new C++ for .NET syntax rewrite (whatever it's called, I forget).

    Well I was trying today and couldn't use the PaintNET.Effects.dll because the #import statement does not recognize the DLL as a .NET-usable one ( because I think it lacks the COMVisible attribute ).... unless there is other way to import it and use it with MC++

  2. Hiya, im new to the forums.

    I was trying to write an effect plugin for Paint.NET using Managed C++. I tryed to add the PaintNET.core.dll, PaintNET.base.dll and PaintNET.Effects.dll ( which are DLLs in ILASM code from C# ) as "References". The problem is that it appears you didn't used the

    [assembly]

    statement in the AssemblyInfo.cs so could not be used by Native/Managed C++. Could you add that line to the SDK so could be possible to write plugins in C++/MC++ using the #import directive, please? Or is there any other way we could write PaintNET plugins using C++?

    You should deploy the .TLBs too for other languages with COM capabilities like Java or VB6.

    thanks.

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