Hiya, im new to the forums.
I was trying to write an effect plugin for Paint.NET using Managed C++. I tryed to add the PaintNET.core.dll, PaintNET.base.dll and PaintNET.Effects.dll ( which are DLLs in ILASM code from C# ) as "References". The problem is that it appears you didn't used the
[assembly]
statement in the AssemblyInfo.cs so could not be used by Native/Managed C++. Could you add that line to the SDK so could be possible to write plugins in C++/MC++ using the #import directive, please? Or is there any other way we could write PaintNET plugins using C++?
You should deploy the .TLBs too for other languages with COM capabilities like Java or VB6.
thanks.