JustCalvin
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Posts posted by JustCalvin
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3 minutes ago, BoltBait said:
Well, your .NET Framework is definitely broken. You should contact Microsoft about that. I'm not sure we can do any more for you here and Paint.NET requires the .NET Framework in order to operate properly.
Alright. I do appreciate you guys for at least trying to help me solve this problem with me, I guess it was just my computer that has the problem. Might result in buying a new one.
Cheers,
JustCalvin
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26 minutes ago, BoltBait said:
For the duration, I did the following:
- I ran the program, finding issues with the Framework, and it told me to do the following steps:
> Re-install the .NET Framework to the latest
> Come back to it if it didn't fix the issue
- After the 2nd step, it scanned / tried to fix the issue again, but it said there was no issue
- I searched online how to repair my framework, and followed the "Turn Windows Features On or Off" method
- After a couple ticking and unticking boxes to the 4.8 Framework (current framework), and a couple of reboots and restarts...
Paint.net still "crashes" when I do the aforementioned tasks
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Currently the logs for "sfc /scanow", "chkdsk", and "chkdsk /scan" are present, and I still I have no idea what to do with them
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7 minutes ago, Rick Brewster said:
If so many things are crashing, I've got to think it's a broken/corrupt installation of .NET Framework itself. I'd try to repair that. Tools like chkdsk and sfc /scannow may also be of use (easy to find info on them with a quick google search).
Currently doing a sfc /scannow
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23 minutes ago, BoltBait said:
When you say Paint.NET "crashes"... what EXACTLY happens? Can you show us a screenshot? Or, does the Paint.NET window simply close?
Can you share a ShareX screen capture movie of the crash?
I'll assume you've tried rebooting.
Yes, I've rebooted multiple times, and yes Paint.net simply closes. I also tried to screen record the whole process, but the file size is 1.30 MB
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1 minute ago, Pixey said:
Please open Paint.net anew and go to the cog wheel (settings) in the right hand corner, top of the toolbar. Go to Diagnostics and copy to clipboard and paste the results here.
Application paint.net 4.2.13 (Final 4.213.7521.38873)
Build Date Tuesday, August 4, 2020
Install type Classic
Hardware accelerated rendering (GPU) True
Animations True
DPI 144 (1.50x scale)
Language en-US
OS Windows 10 Home x64 (10.0.18363.0) (0x65)
.NET Runtime 4.0.30319.42000
Physical Memory 8,035 MB
CPU Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
Speed ~2712 MHz
Cores / Threads 2 / 4
Features SSE, SSE2, SSE3, SSSE3, SSE4_1, SSE4_2, AVX, AVX2
Pointer HIDI2C Device
Type Touch
Contacts 10
Video Card Intel(R) HD Graphics 620
Dedicated Video RAM 128 MB
Dedicated System RAM 0 MB
Shared System RAM 4,017 MB
Vendor ID 0x8086
Device ID 0x5916
Subsystem ID 0x39BC17AA
Revision 2
LUID 0x000149EA
Flags SupportMonitoredFences, KeyedMutexConformance
Graphics Preemption TriangleBoundary
Compute Preemption ThreadBoundary
Outputs 1
Feature Level Direct3D_12_1
DXGI Formats A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
Buffer Precision UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc
Video Card AMD Radeon (TM) R5 M430
Dedicated Video RAM 2,039 MB
Dedicated System RAM 0 MB
Shared System RAM 4,017 MB
Vendor ID 0x1002
Device ID 0x6660
Subsystem ID 0x39BC17AA
Revision 131
LUID 0x00014D3A
Flags SupportMonitoredFences, KeyedMutexConformance
Graphics Preemption DmaBufferBoundary
Compute Preemption DmaBufferBoundary
Outputs 0
Feature Level Direct3D_11_1
DXGI Formats A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
Buffer Precision UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc
Video Card Microsoft Basic Render Driver
Dedicated Video RAM 0 MB
Dedicated System RAM 0 MB
Shared System RAM 4,017 MB
Vendor ID 0x1414
Device ID 0x008C
Subsystem ID 0x00000000
Revision 0
LUID 0x00014CED
Flags Software, AcgCompatible, SupportMonitoredFences, KeyedMutexConformance
Graphics Preemption InstructionBoundary
Compute Preemption InstructionBoundary
Outputs 0
Feature Level Direct3D_12_1
DXGI Formats A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
Buffer Precision UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc -
I've been trying to look for a solution, but I doubt nobody has this problem but me.
I just got the latest Paint.net version (ver 4.2.12 by the time I am posting this), and ever since that I could not work properly in the circumstance of it constantly crashing whenever I:
> Create New Image [Ctrl+N]
> Resize [Ctrl+R]
> Canvas Size [Ctrl+Shift+R]
> Brightness / Contrast [Ctrl+Shift+T]
> Hue & Saturation [Ctrl+Shift+U]
> Levels Adjustments [Ctrl+L]
> Posterize [Ctrl+Shift+P]
> Sepia [Ctrl+Shift+E]
> And everything else in the Effects tab...
I'm not sure if it has something to do with my software / hardware, or anything else. It was working fine before, and I even tried to install previous patches, and it still won't create a new blank image...
Paint.net keeps crashing without a Crash Log(SOLVED)
in Troubleshooting & Bug Reports
Posted
Good Day to all!
Recent updates have been happening on the sidelines, and my application finally worked again for some reasons unknown.
I can finally create a new canvas, adjust my contrast and etc.
It appears to have fixed all on its own.
Cheers,
JustCalvin