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JustCalvin

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Posts posted by JustCalvin

  1. 3 minutes ago, BoltBait said:

    Well, your .NET Framework is definitely broken.  You should contact Microsoft about that.  I'm not sure we can do any more for you here and Paint.NET requires the .NET Framework in order to operate properly.

    Alright. I do appreciate you guys for at least trying to help me solve this problem with me, I guess it was just my computer that has the problem. Might result in buying a new one. 

     

    Cheers,

    JustCalvin

  2. 26 minutes ago, BoltBait said:

    For the duration, I did the following:

    - I ran the program, finding issues with the Framework, and it told me to do the following steps:

    > Re-install the .NET Framework to the latest

    > Come back to it if it didn't fix the issue

    - After the 2nd step, it scanned / tried to fix the issue again, but it said there was no issue

    - I searched online how to repair my framework, and followed the "Turn Windows Features On or Off" method

    - After a couple ticking and unticking boxes to the 4.8 Framework (current framework), and a couple of reboots and restarts...

    Paint.net still "crashes" when I do the aforementioned tasks

  3. 23 minutes ago, BoltBait said:

    When you say Paint.NET "crashes"... what EXACTLY happens?  Can you show us a screenshot?  Or, does the Paint.NET window simply close?

     

    Can you share a ShareX screen capture movie of the crash?

     

    I'll assume you've tried rebooting.

    Yes, I've rebooted multiple times, and yes Paint.net simply closes. I also tried to screen record the whole process, but the file size is 1.30 MB

  4. 1 minute ago, Pixey said:

    Please open Paint.net anew and go to the cog wheel (settings) in the right hand corner, top of the toolbar.  Go to Diagnostics and copy to clipboard and paste the results here.

    Application    paint.net 4.2.13 (Final 4.213.7521.38873)
    Build Date    Tuesday, August 4, 2020
    Install type    Classic
        
    Hardware accelerated rendering (GPU)    True
    Animations    True
    DPI    144 (1.50x scale)
    Language    en-US
        
    OS    Windows 10 Home x64 (10.0.18363.0) (0x65)
    .NET Runtime    4.0.30319.42000
    Physical Memory    8,035 MB
        
    CPU    Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
        Speed    ~2712 MHz
        Cores / Threads    2 / 4
        Features    SSE, SSE2, SSE3, SSSE3, SSE4_1, SSE4_2, AVX, AVX2
        
    Pointer    HIDI2C Device
        Type    Touch
        Contacts    10
        
    Video Card    Intel(R) HD Graphics 620
        Dedicated Video RAM    128 MB
        Dedicated System RAM    0 MB
        Shared System RAM    4,017 MB
        Vendor ID    0x8086
        Device ID    0x5916
        Subsystem ID    0x39BC17AA
        Revision    2
        LUID    0x000149EA
        Flags    SupportMonitoredFences, KeyedMutexConformance
        Graphics Preemption    TriangleBoundary
        Compute Preemption    ThreadBoundary
        Outputs    1
        Feature Level    Direct3D_12_1
        DXGI Formats    A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
        Buffer Precision    UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc
        
    Video Card    AMD Radeon (TM) R5 M430
        Dedicated Video RAM    2,039 MB
        Dedicated System RAM    0 MB
        Shared System RAM    4,017 MB
        Vendor ID    0x1002
        Device ID    0x6660
        Subsystem ID    0x39BC17AA
        Revision    131
        LUID    0x00014D3A
        Flags    SupportMonitoredFences, KeyedMutexConformance
        Graphics Preemption    DmaBufferBoundary
        Compute Preemption    DmaBufferBoundary
        Outputs    0
        Feature Level    Direct3D_11_1
        DXGI Formats    A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
        Buffer Precision    UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc
        
    Video Card    Microsoft Basic Render Driver
        Dedicated Video RAM    0 MB
        Dedicated System RAM    0 MB
        Shared System RAM    4,017 MB
        Vendor ID    0x1414
        Device ID    0x008C
        Subsystem ID    0x00000000
        Revision    0
        LUID    0x00014CED
        Flags    Software, AcgCompatible, SupportMonitoredFences, KeyedMutexConformance
        Graphics Preemption    InstructionBoundary
        Compute Preemption    InstructionBoundary
        Outputs    0
        Feature Level    Direct3D_12_1
        DXGI Formats    A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
        Buffer Precision    UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc

  5. I've been trying to look for a solution, but I doubt nobody has this problem but me.

     

    I just got the latest Paint.net version (ver 4.2.12 by the time I am posting this), and ever since that I could not work properly in the circumstance of it constantly crashing whenever I:

    > Create New Image [Ctrl+N]

    > Resize [Ctrl+R]

    > Canvas Size [Ctrl+Shift+R]

    > Brightness / Contrast [Ctrl+Shift+T]

    > Hue & Saturation [Ctrl+Shift+U]

    > Levels Adjustments [Ctrl+L]

    > Posterize [Ctrl+Shift+P]

    > Sepia [Ctrl+Shift+E]

    > And everything else in the Effects tab...

     

    I'm not sure if it has something to do with my software / hardware, or anything else. It was working fine before, and I even tried to install previous patches, and it still won't create a new blank image...

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