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JustCalvin

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Everything posted by JustCalvin

  1. Good Day to all! Recent updates have been happening on the sidelines, and my application finally worked again for some reasons unknown. I can finally create a new canvas, adjust my contrast and etc. It appears to have fixed all on its own. Cheers, JustCalvin
  2. Alright. I do appreciate you guys for at least trying to help me solve this problem with me, I guess it was just my computer that has the problem. Might result in buying a new one. Cheers, JustCalvin
  3. For the duration, I did the following: - I ran the program, finding issues with the Framework, and it told me to do the following steps: > Re-install the .NET Framework to the latest > Come back to it if it didn't fix the issue - After the 2nd step, it scanned / tried to fix the issue again, but it said there was no issue - I searched online how to repair my framework, and followed the "Turn Windows Features On or Off" method - After a couple ticking and unticking boxes to the 4.8 Framework (current framework), and a couple of reboots and restarts... Paint.net still "crashes" when I do the aforementioned tasks
  4. Currently the logs for "sfc /scanow", "chkdsk", and "chkdsk /scan" are present, and I still I have no idea what to do with them
  5. Ok, I manage to screencapture and convert it into a compressed gif, and on this I simply demonstrate the "crash"
  6. Yes, I've rebooted multiple times, and yes Paint.net simply closes. I also tried to screen record the whole process, but the file size is 1.30 MB
  7. Application paint.net 4.2.13 (Final 4.213.7521.38873) Build Date Tuesday, August 4, 2020 Install type Classic Hardware accelerated rendering (GPU) True Animations True DPI 144 (1.50x scale) Language en-US OS Windows 10 Home x64 (10.0.18363.0) (0x65) .NET Runtime 4.0.30319.42000 Physical Memory 8,035 MB CPU Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz Speed ~2712 MHz Cores / Threads 2 / 4 Features SSE, SSE2, SSE3, SSSE3, SSE4_1, SSE4_2, AVX, AVX2 Pointer HIDI2C Device Type Touch Contacts 10 Video Card Intel(R) HD Graphics 620 Dedicated Video RAM 128 MB Dedicated System RAM 0 MB Shared System RAM 4,017 MB Vendor ID 0x8086 Device ID 0x5916 Subsystem ID 0x39BC17AA Revision 2 LUID 0x000149EA Flags SupportMonitoredFences, KeyedMutexConformance Graphics Preemption TriangleBoundary Compute Preemption ThreadBoundary Outputs 1 Feature Level Direct3D_12_1 DXGI Formats A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float Buffer Precision UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc Video Card AMD Radeon (TM) R5 M430 Dedicated Video RAM 2,039 MB Dedicated System RAM 0 MB Shared System RAM 4,017 MB Vendor ID 0x1002 Device ID 0x6660 Subsystem ID 0x39BC17AA Revision 131 LUID 0x00014D3A Flags SupportMonitoredFences, KeyedMutexConformance Graphics Preemption DmaBufferBoundary Compute Preemption DmaBufferBoundary Outputs 0 Feature Level Direct3D_11_1 DXGI Formats A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float Buffer Precision UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc Video Card Microsoft Basic Render Driver Dedicated Video RAM 0 MB Dedicated System RAM 0 MB Shared System RAM 4,017 MB Vendor ID 0x1414 Device ID 0x008C Subsystem ID 0x00000000 Revision 0 LUID 0x00014CED Flags Software, AcgCompatible, SupportMonitoredFences, KeyedMutexConformance Graphics Preemption InstructionBoundary Compute Preemption InstructionBoundary Outputs 0 Feature Level Direct3D_12_1 DXGI Formats A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float Buffer Precision UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc
  8. I've been trying to look for a solution, but I doubt nobody has this problem but me. I just got the latest Paint.net version (ver 4.2.12 by the time I am posting this), and ever since that I could not work properly in the circumstance of it constantly crashing whenever I: > Create New Image [Ctrl+N] > Resize [Ctrl+R] > Canvas Size [Ctrl+Shift+R] > Brightness / Contrast [Ctrl+Shift+T] > Hue & Saturation [Ctrl+Shift+U] > Levels Adjustments [Ctrl+L] > Posterize [Ctrl+Shift+P] > Sepia [Ctrl+Shift+E] > And everything else in the Effects tab... I'm not sure if it has something to do with my software / hardware, or anything else. It was working fine before, and I even tried to install previous patches, and it still won't create a new blank image...
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