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  1. Yes, I know the use of texassemble, but is less intuitive without a GUI I'm not complaining your decision but the volume textures support is the only missing feature of this great plugin... Just thinking, instead of major UI changes, since slices of volume textures are more or less layers of a DDS packed together, why not simple load them as layers visible in Layers Pane?
  2. Hi, first of all thankyou a lot for this plugin now included by default. I have a request: could you support DDS Volume format too? Actually the plugin load them as normal DXT-3 and only the first slice is visible. The only application able to handle them seems to be the old DirectX Texture Tool (DXTex.exe) from MS SDK. https://docs.microsoft.com/en-us/windows/win32/direct3ddds/dds-file-layout-for-volume-textures Thanks, Adolf
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