David3k Posted September 5, 2006 Posted September 5, 2006 Hi all. I'm rather new here, but I have been using Paint.net for quite a while now and I've gotta say this is one excellent app! I really have two questions tho, so here goes: I was wondering if there was any way as to use the GPU to do the rendering effects cause I've got a Geforce 6600 256mb and I was wondering if I could put that GPU to use here. The other question is is there a way to force and specify the number if threads on non multicore/multicpu systems? I have done a series of tests on many single core systems and have seen improvement in performance with multiple theads dispite having only single cores. Of course, it is not THAT significant of an improvement (anywhere from 3-20%, but the average is only 7%) and I think choking something in the background, but still it would be nice to test and see if I can gain anything there. Quote
Illnab1024 Posted September 5, 2006 Posted September 5, 2006 To your first one, most of the effects center around a lot of math, so it would only be slower on most GPU's... Quote ~~
David3k Posted September 6, 2006 Author Posted September 6, 2006 ah, ok. thanks man. I was thinking maybe if the image was uploaded to the vram as a texture, it could be manipulated a little faster. how about forcing a specified number of threads tho? Quote
Illnab1024 Posted September 6, 2006 Posted September 6, 2006 I know there's nothing in the program for this, but maybe Rick has a version of the benchmark program he can give you... Quote ~~
David3k Posted September 8, 2006 Author Posted September 8, 2006 ok, thanks. I was REALLY hoping for that one tho, but its ok, I guess. Quote
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