Mr Manfranjansen

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1. Well...here goes....!

Wow! Thanks for the encouragement! I'm currently working on the ship cards (please see post called "having trouble creating a "cutaway" in the general section for more information). With Madjik's help (and some help from Ventor...although I still haven't tried his technique) I believe I'll have another prototype soon. In general, I wanted just the outline of a ship, but I wanted to give it a 3D look around the edges as if the top of the ship was cut off and you could see the inside. I'm working on a floor right now...can't seem to get it the way I want, but I'm close. Also, I got
2. Having trouble creating a "cutaway"

Hey! Just wanted to THANK YOU, Madjik! I've got my 3D-ish look down to how I like it. Your method worked like a charm! Now I just need to add all the colorful bits (floor, furniture, etc.) to make it look good. I'm gonna go searching for a tut on tiling. Seems I need some practice in this area. -Mr. Man- EDIT: GAH! Looks like there's a tile plug-in! Cool! I'll have to mess with it!
3. Having trouble creating a "cutaway"

Oh - My - Gosh! That looks amazing! How long did it take you to do that, Madjik? I'm looking at it and I keep thinking, "Why did mine turn out so completely opposite of that?" I guess I need some more clarification of step 4 (even though I know it looks simple). "But I suggest to create the shape of the ship in a transparent layer, duplicate it and use Layer Rotate/zoom to zoom at 0.99 on the layer under. Repeat dup+zoom 6-8 times them merge." So...let's say I've got Layer 1. I duplicate Layer 1 and now I have Layer 2 on top of Layer 1. I Rotate/Zoom and set zoom to 0.99 on Layer 1? T
4. Having trouble creating a "cutaway"

Hmmm...thanks for the tips, Madjik. I already knew about the trick of drawing half an image and then duping the layer and flipping it. It's a great technique and it works well. I did that for the ship I posted. Now it's symmetrical. I tried Tip #4, but all I get are thicker lines. I know I'm doing something wrong, but I'm not sure what.
5. Having trouble creating a "cutaway"

Hi Ventor, This is great! Thanks! I can't wait to get home and try this out. I have to say that your sig looks kinda how I want the inside of the ship to look. You've got a 3D-ish look to the edge of your frame where the cool insides are. Makes it look like you're going "inside" the metal frame...like a portal. Cross section sounds right. I realize that I'm being really specific about what I want to do. I wasn't really expecting to find a tutorial to do exactly what I wanted. I just need some tidbits here and there to build on it. If I get it right, I'll create my own tutorial! S
6. Having trouble creating a "cutaway"

Greetings, all! I've posted a few things here and there and everybody has been super helpful and encouraging. Without repeating myself too much I'll give a brief explanation of what I'm trying to do and where I'm having trouble: I'm making a Sci-Fi based boardgame with my daughter. I'm using Paint.NET for the artwork because even though I can't draw much other than stick figures, Paint.NET allows me to do cool things with existing images and I can create my own, original images without having to know how to draw anything! I've mocked up a couple prototype cards and I have a game board wit
7. Well...here goes....!

I can easily make the d6 bigger and move it, but that's not important right now. I think I've decided that I like the green one. I noticed when I was looking at the red one that I did some weird tweaking to the d6 before I even dropped it into the orb. The red one might look better if I keep it in it's "normal" state and just drop it in. -Mr.Man-
8. Well...here goes....!

Okay, Madjik. I can't decide if this looks better or not. Here's the card again, but with a green d6. What do you think? -Mr. Man-
9. Well...here goes....!

Wonderful! This is great, thanks! Yellowman: I really appreciate your diagram of how bleed works. That helps a lot and when I get ready to print again, I'll be sure to consult your diagram to be sure I get it right. Madjik: Your drawings are excellent! Thanks for illustrating what's going on. I remember going through that same thought process now! (back when I first designed the board). I should've mentioned to you that the planets and everything on the planet-side of each colored border is considered one space. So...if you go back to the board you drew, count the hexes just to the
10. Well...here goes....!

This is very encouraging. Thanks Helen and Madjik! Madjik: I LOVE the idea of trying a green die! I have to confess that I'm slightly color blind, so what I see and what you see are probably a bit different. This is very helpful to me. My colorblindness is rather mild, though. I can see primary colors just fine. Subtle differences in pastels and other combined colors give me some trouble. The best way to see what I'm talking about is to Google "color blind test". Take a look at the second entry, "Take the Ishihara Colorvision test". The first slide is a "16" with grey dots all aroun
11. Well...here goes....!

Thanks, Dug! I'm going to post where I'm stuck in the General area later today as soon as I can get my head around the specifics of what I'm trying to do. I'm having trouble coming up with the correct terminology, but I think if I illustrate it with enough examples, people will be able to help me. -Mr. Man-
12. Well...here goes....!

Hello all, I'm a bit nervous to do this, but I guess I'll risk it. I have a post in the introduction forum that explains how I got into Paint.NET and why I needed to use something simple, but powerful. Long story short, I was so interested in the planet and space tutorials that I started making planets and spacescapes. Then I got inspired to create a board game with my daughter and I've been using Paint.NET for all the artwork. So...without further ado...here's a prototype card I came up with: This is 100% PDN except for the hand and the orb. I grabbed that from Google Images, along w
13. I am a Paint.Net Newbie (Somewhat)

Hi BarbieQ! Thanks for the words of encouragement! I still need to set up my Photobucket account, but once that's done I'll post the game board and the prototype card I mocked up. -MrMan-
14. How did you guys end up in pdn? + Paint.NET and YOU!

Greetings! I put an intro post into the off topic forum last night. http://forums.getpaint.net/index.php?/topic/7398-the-introduction-thread/page__st__560 I hope it's okay to drop a link like this. I didn't think it would be cool to clog this with the exact same post, but it seems relevant so I thought I'd put a link here. -Mr. Man-
15. I am a Paint.Net Newbie (Somewhat)

Thanks very much for the warm welcome! I plan to open a Photobucket account soon so I can post some images. They're not nearly of the quality I've seen, so I'm a bit hesitant to show you what I've done. Still, most everyone seems to offer constructive criticism instead of flames, so maybe I'll post the game board and one of the cards I did. I also want to post a pic of where I'm stuck at the moment and get some tips. It never occurred to me to get asteroid tuts from Gimp and/or Photoshop and convert them to PDN. I'll have to look into that! Thanks, Heatstroke! -Mr. Man-
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