gigikent
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Posts posted by gigikent
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This probably isn't the exact look that you want,
but it may be close enough to show that you can
develop the right look yourself if you experiment a bit
with creating the right brush and adjusting the size and
speed settings in the plugin effect.
Hmmmm interesting effect. What do you mean "the right brush" ? How do you adjust the "speed" of a plugin effect?
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You can make your own brushes in Paint.NET.
At the top of the frame is an option to Add Brush.
You can browse for any image file on your PC.
I don't wanna be annoying but I can't see how that plug- in helps me for my purpose. I need something like that spray tool/plugin from Windows paint and not just...another brush.
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it doesn't look different from the "stock" tool.What is the difference and where are the brushes? It looks like an empty frame .Maybe I don't get it...
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Try the Custom Brushes Mini plugin.
Thanks , I'll give it a try and come back with results.
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I am currently working on a military aircraft skin for a game and...I don't know how to alter shades of the same color to make the dirty effect look like. I tried with magic wand + gradient but I cannot get the realistic effect I look for and the true shift of shades in a way that don't look funny and exagerrated if you know what I mean. Any help would be appreciated.
The old paint from Windows had a tool which I noticed paintnet doesn't, a color spray.I would've done the job there , but paint lack of color shades (have just fixed ones)
I can't save correctly DDS files, please help
in Troubleshooting & Bug Reports
Posted
I want to change a DDS texture in a game. The problem is that everytime I save , after modification, the DDS file has a shade of pink, it's like a shadow and is annoying because small objects that i transform tend to look different because at that level even a pixel counts, it distort the form of an object in the texture. I made even this test: I copied a DDS texture , without changing anything and then saved it in its DDS format. The new texture isn't the same as its origin !!! How can I save correctly the DDS or is it something wrong with the Paint.net itself ? It drives me nuts this anormality...