I'm currently using the Beta 2 (Paint.NET.3.30.2993.Beta2) of Paint.NET.
I want to use Paint.NET to help create sprite art for a game named Cortex Command. The sprites used in this game are 8-bit.
However, when I use Paint.NET to open then save this file (using 8-bit as in the save dialogue), it corrupts the file in a way unbeknownst to me. It looks fine in Paint.NET's editor, but in-game it is read improperly and appears alien, with lines rudding through it.
I know this is a problem with the program, Paint.NET, because when I tried the same thing using MS Paint, it was not corrupted.