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Bobofthedead

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Posts posted by Bobofthedead

  1. Whoops...

    It crashed...

    This text file was created because Paint.NET crashed.
    Please e-mail this file to  so we can diagnose and fix the problem.
    
    Application version: Paint.NET v3.10 (Final Release build 3.10.2813.41911)
    Time of crash: 14/09/2007 16:48:49
    Application uptime: 00:08:55.6406250
    OS Version: 5.1.2600.131072 Service Pack 2 Workstation x86
    .NET Framework version: 2.0.50727.832 x86
    Processor: 2x "Intel(R) Pentium(R) D CPU 2.80GHz" @ ~2800MHz (SSE, SSE2)
    Physical memory: 1022 MB
    Tablet PC: no
    Locale: pdnr.c: en-US, hklm: en-US, hkcu: n/a, cc: en-GB, cuic: en-US
    
    Exception details:
    System.ArgumentException: Parameter is not valid.
      at System.Drawing.Drawing2D.GraphicsPath.AddBeziers(PointF[] points)
      at PaintDotNet.PdnGraphicsPath.AddBeziers(PointF[] points)
      at PaintDotNet.Tools.PolylineTool.CreateShapePath(PointF[] points)
      at PaintDotNet.Tools.ShapeTool.CreateTransformedPath(PointF[] points)
      at PaintDotNet.Tools.ShapeTool.RenderShape()
      at PaintDotNet.Tools.ShapeTool.CommitShape()
      at PaintDotNet.Tools.ShapeTool.OnDeactivate()
      at PaintDotNet.Tools.PolylineTool.OnDeactivate()
      at PaintDotNet.Tool.Deactivate()
      at PaintDotNet.DocumentWorkspace.SetTool(Tool copyMe)
      at PaintDotNet.DocumentWorkspace.PushNullTool()
      at PaintDotNet.HistoryStack.StepBackwardImpl()
      at PaintDotNet.HistoryStack.StepBackward()
      at PaintDotNet.Tools.ShapeTool.OnKeyPress(KeyPressEventArgs e)
      at PaintDotNet.AppWorkspace.DocumentKeyPress(Object sender, KeyPressEventArgs e)
      at PaintDotNet.DocumentView.OnDocumentKeyPress(KeyPressEventArgs e)
      at PaintDotNet.DocumentView.Panel_KeyPress(Object sender, KeyPressEventArgs e)
      at System.Windows.Forms.Control.OnKeyPress(KeyPressEventArgs e)
      at System.Windows.Forms.Control.ProcessKeyEventArgs(Message& m)
      at System.Windows.Forms.Control.ProcessKeyMessage(Message& m)
      at System.Windows.Forms.Control.WmKeyChar(Message& m)
      at System.Windows.Forms.Control.WndProc(Message& m)
      at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
      at PaintDotNet.SystemLayer.ScrollPanel.WndProc(Message& m)
      at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
      at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
      at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    ------------------------------------------------------------------------------
    

  2. Paint.NET logo:

    -Being a GIF image, it does not have progressive transparency and therefore has white jaggies all around the edges, which was not a big deal on the old forum, but on this new one, it sticks out like a sore thumb. A bad logo? On a graphics design website? Hmmm... something's wrong with that picture.

    The logo, especially on the PROsilver skin looks, frankly, dreadful with the "white jaggies" surrounding it. Could the logo be changed to a .png to alleviate this problem?

  3. Would it be possible to implement the ability to use larger "brushes"in PDN? This is not, imho, a request for "custom brushes", which, as I understand would require "a new rendering architecture", just a tweak or hacked .ddl file to allow larger brushes, as larger brushes are required to feasibly do several projects I have in mind.

    Thanks,

    Josh

    P.S. I may not be able to reply for a few weeks as I will be on holiday. I will try though...

  4. Rick, this may be a little off topic, but I've always wanted multiple color gradients. By that I mean like red, white, and black. The primary and secondary colors would be the first two colors, and the user would have to choose a third color. Definitely something I would use!

    That would be nice :) Now go create a plugin that does that. Please :(

    There is one already, created by BoltBait and Illnab1024, here. To get techincolour gradients such as this:

    gradient.png

    To create something like this, select identical or very similar colours for both primary and secondary, then select the radio button marked HSV Long. Here is a simple explanation of this from Crazy Man Dan:

    HSV fades along the HSV curve. RGB fades from the primary color to the secondary color.

    So, say you choose a green for your primary color and a blue for your secondary color. RGB would fade from the geen to the blue. HSV would fade from the green, through teal, to blue. HSB long would fade from green, through yellow, orange, red, violet, to blue.

    For those of you who have PDN 3.0, look at H slider under the More >> tab of the color window. HSV fading fades along that color band, between your two selected colors. HSV long just goes around the long way.

    Or here is another explanation:

    Maybe this will help you understand:

    Going from orange to blue...

    RGBHSV.jpg

    Image credits to BoltBait

    RGB follows a straight path across the color wheel.

    HSV follows a curved path around the color wheel.

    HSV Long follows a curved path taking the long way around the color wheel.

    I hope I could be of help.

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