Hello there.
I've been trying to figure out an efficient way to make curved road textures.
Say I have a road texture like this. For the thing it's used for, the sidewalks are too wide, so I wanted to replace it with a better/wider texture.
It also uses this 90-degree curve texture.
If I wanted to make/use another texture instead that's wider, how could I make a 90-degree turn like above? Or, if I've already got a 90-degree turn texture, change the width of the road?
I saw a similar thread once recommending Shape3D but I've no idea how to use it, especially to get the results I was looking for. GridWarp is also quite wonky to use.