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City

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Everything posted by City

  1. I am working with a character maker that only makes flat, 2D characters. I want to use Paint.Net to turn the character slightly sideways, so that they are not directly facing the camera. I have used Grid Warp by pyrochild to try to achieve this goal. The results are passible, but not ideal. Is there a better way to do this, wether that be a better technique with Grid Warp or another plugin all together. Original Image: Edited with Grid Warp:
  2. Just want to add that Borders and Shapes by pyrochild works better for margins than the shape tool.
  3. After going through the process myself I have a few observations. With my first template created, I did not find the grid particularly useful, as it did not line up with the simple 2x3 panel grid I created. I would say that using math is a better solution barring a better grid option or image size. (I only used the size I did because a website said it was "the standard size for American comics".) Lastly, I simply resized the complete smaller template to the larger size and PPI. I don't know if there are any problems with this, but it is certainly faster.
  4. @Lemonade Your solution looks fantastic. I have a question though. I am thinking about using a page size of 2750wx4175h with 400 PPI. If I wanted my templates to look like yours, how would I figure out how to adjust the numbers from your example to fit my desired size?
  5. I want to create a bunch of comic page templates for myself. I want to make sure the gap between the panels are consistent and that the panels are properly lined up. I expect to use a variety of quadrilaterals in the templates. How would I do something like this? And is Paint.NET even an appropriate tool for this?
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