Jump to content

eman_not_ava

Newbies
  • Posts

    3
  • Joined

  • Last visited

Posts posted by eman_not_ava

  1. So let me explain why this is a problem for me in the first place:
    A few months back I learned how to make 3D Model edits in Pokemon X, Y, Omega Ruby & Alpha Sapphire.

    But for both the models and the textures I have to use very old modding tools that aren't maintained by the dev anymore.

     

    And the tool I need to replace the textures crashes when attempting to import an image that isn't in RGB Mode, this means if I save an image with a color count low enough

    for Paint.NET to save it with an Indexed Color Mode, I can't import the texture using this tool.

     

    I can fix it using Photoshop,

    but preferably I'd either like to see a setting added to Paint.NET to disable this feature and ALWAYS save using RGB even if Indexed Mode is more efficient for a certain image.

    If this could be done through a Plug-In that's also okay, so long as I can stop having this issue.

     

    The provided screenshot is from Photoshop since it can show me the color profile of an image, which Paint.NET can't

    PDN Complaint.png

×
×
  • Create New...