So let me explain why this is a problem for me in the first place:
A few months back I learned how to make 3D Model edits in Pokemon X, Y, Omega Ruby & Alpha Sapphire.
But for both the models and the textures I have to use very old modding tools that aren't maintained by the dev anymore.
And the tool I need to replace the textures crashes when attempting to import an image that isn't in RGB Mode, this means if I save an image with a color count low enough
for Paint.NET to save it with an Indexed Color Mode, I can't import the texture using this tool.
I can fix it using Photoshop,
but preferably I'd either like to see a setting added to Paint.NET to disable this feature and ALWAYS save using RGB even if Indexed Mode is more efficient for a certain image.
If this could be done through a Plug-In that's also okay, so long as I can stop having this issue.
The provided screenshot is from Photoshop since it can show me the color profile of an image, which Paint.NET can't