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Pyrian

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Posts posted by Pyrian

  1. I've made quite a few normal maps in Paint.Net (usually converted from height maps), and recently I've made some CodeLab tools to aid the process and I'm working on getting them ready for publishing. Here's a quick sample of one of them, basically testing the results at the tail end of the process:

     

    spacer.png

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  2. Since I upgraded to Paint.Net 5.0, every time I restore down after maximizing, the resulting window is 31 pixels taller (growing down). Doesn't seem to matter what (if anything) is loaded, nor where the Paint.Net window is, nor its starting size. Goes right off the bottom of the screen after a few iterations. Windows 10, dual monitors placed vertically. Not really a big deal, just kinda weird.

     

    EDIT: It also happens when I restore the Paint.Net window after being minimized.

  3. Why? It's less intuitive and IMO much less useful this way. It's very common for selections to need to be fine-tuned. Now if I want to re-size them afterwards, I have to do something silly like copy and paste to new image, re-size, and then copy back. I'm having trouble thinking of an application where the current behavior is preferable. And the big "snap" when it distorts the underlying pixels is IMO very difficult to justify in terms of user experience.

    ElephantEditSmall2.gif

  4. In 4.0.13... If you select an area (say a square), then use the Move Selection tool to resize the selection itself (into say a rectangle), and then use the Move Pixels tool on a corner with "shift" held down to try to resize the selected pixels without affecting their aspect ratio, the aspect ratio is horribly distorted. It seems to lock it to the (square) shape it was before you used Move Selection instead of the current shape (rectangle) - and it forces it into that shape by distorting the underlying pixels.

     

    The only workaround I could find is to get the selection right the first time...

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