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frankz

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Posts posted by frankz

  1. That was done by a friend who has photoshop. I need to know how exactly how I  can use Bolt's paste alpha plugin to get the same. If possible showing step by step guides on which image goes where on the layers (yes, I am a bit dumb on layers) what needs to copied to the clipboard etc. Atm I am still getting his plugin taking forever to initialise then render - always canceled it.

    I have yet to see any documentation on how to use the plugin.

  2. Pixey,

    Albedo is = to a colour map in PBR terms - Physically based rendering google it lots of info out there, included in PBR are albedo, normal, roughness, metalness, opacity etc. etc, these are then combined to make the final high detail image. Sorry the images supplied were very small, I was limited to a very small size by paint.net interface here, my originals are 2kx2k. They are leaves. Thanks for trying but no way is the intensity plug in suitable, below is what was made for me using photoshop

    119118566_ti2rehaia_2K_AlbedoAsmall.png.f9b06ae750eced3effb2a3f29d0bf67d.png

  3. So, I have a PBR texture set (albedo, norm, roughness, opacity etc.). This is part of a Atlas so the albedo definately can not be made to "magic brush" out to make an alpha background.

    My friend who has Photoshop asked me to send them just the albedo and the opacity maps and two minutes later sent me an alpha background.

    The albedo and opacity

    1427197224_ti2rehaia_2K_Albedosmall.png.ada83b2b82cc772772474a1cc883181a.png998752933_ti2rehaia_2K_Opacitysmall.png.f030ed4caf411ee5120ec22ef59dcdc5.png

     

    How do I use paint.net to do the same, preferably via a video (prettty please).

    ti2rehaia_2K_Opacity small.png

    ti2rehaia_2K_Opacity small.png

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