z0r
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Posts posted by z0r
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The intention is not to create a 3D model out of it, but more or less to paint on a 3D model. Apply effects on a texture en preview your changes immediately in 3D space.
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Is it possible to get the color of a pixel as a function from all layers in an effect plugin?
Yes I can merge the image and apply an effect. But it's not want I want.
The reason is why I want to know this is also a reason that will probably violate the rules:
I was thinking (not sure if I want to make it yet) on extracting all pixels of the 'final' rendering to send to an other program. For real-time display purposes - a 3D mesh rendered in real-time.
I know will not give Paint.NET any support now and in the future to allow for a real time 3D rendering/painting because it's not the goal.
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Thanks. EnvironmentParameters.PrimaryColor is exacly what I was looking for
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Hi all,
I'm working on a plugin that replaces a source color with a color that the user can select. For a nice integration with PDN it would be useful if I could simply retrieve the selected color from PDN instead of writing my own color selector.
Thanks in advance.
Getting the pixels of all layers
in Plugin Developer's Central
Posted
Yeah well, it was just a crazy idea I had.