solitonstar
-
Posts
6 -
Joined
-
Last visited
Posts posted by solitonstar
-
-
Before
After
Cheers,
Sol.
-
Thanks, that's a great plug in, however it created some barrel shaped distortion, is there a way to fix this? Basically, the top and bottom of the "square" is horizontal and parallel with a slight bulge on both the vertical sides outwards.
Cheers,
Sol.
-
I have a trapezium where the base is longer than the top, but want to stretch the top so the trapezium becomes a square. Is there a plugin which will allow me to do this?
TIA
-
-
Is there a way to rotate a picture, or selection via degrees other 90, 180 and 270?
TIA.
pdn crash log
in Troubleshooting & Bug Reports
Posted
This text file was created because Paint.NET crashed.
Please e-mail this file to paint.net@hotmail.com so we can diagnose and fix the problem.
Application version: Paint.NET v3.08 (Final Release build 3.08.2708.22795)
Time of crash: 06/07/2007 21:35:19
Application uptime: 00:01:12.1250000
OS Version: 5.1.2600.131072 Service Pack 2 Workstation x86
.NET Framework version: 2.0.50727.42 x86
Processor: 2x "Mobile IntelĀ® PentiumĀ® 4 CPU 2.80GHz" @ ~2800MHz
Physical memory: 191 MB
Tablet PC: no
Locale: pdnr.c: en-US, hklm: en-US, hkcu: n/a, cc: en-GB, cuic: en-US
Exception details:
PaintDotNet.WorkerThreadException: Worker thread threw an exception ---> System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.ThrowHelper.ThrowArgumentOutOfRangeException()
at System.Collections.Generic.List`1.get_Item(Int32 index)
at EOPolyRgn2D.IsPointIn(Evan2DVector pt, Vertex& out_Vert)
at PaintDotNet.Effects.PDNOctagonal.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, Int32 startIndex, Int32 length)
at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderImpl()
--- End of inner exception stack trace ---
at PaintDotNet.Effects.BackgroundEffectRenderer.Join()
at PaintDotNet.Effects.BackgroundEffectRenderer.Start()
at PaintDotNet.Menus.EffectMenuBase.EffectConfigTokenChangedHandler(Object sender, EventArgs e)
at PaintDotNet.Effects.EffectConfigDialog.OnEffectTokenChanged()
at PaintDotNet.Effects.EffectConfigDialog.FinishTokenUpdate()
at PaintDotNet.Effects.PDNOctagonalConfigDialog.PicBox_MouseUp(Object sender, MouseEventArgs e)
at System.Windows.Forms.Control.OnMouseUp(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
------------------------------------------------------------------------------
I think I got around the problem by increasing the canvas size.
Sol.