Vindirect
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Posts posted by Vindirect
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So basically what I'm trying to do here (I'm using a game textures), the game reades the _ image and the basic colored image and combine them so that the more white parts are most transparent and the less white (more transparent) white parts indicate to the transparency of the colored image. How would I be able to do this?
Combine two images? (the white one indicates the alpha channel of colored one)
in Paint.NET Discussion and Questions
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THANK YOU SO MUCH!