Jump to content

Tim Stump

Newbies
  • Posts

    1
  • Joined

  • Last visited

Posts posted by Tim Stump

  1. Hi,

     

    Is there any particular reason the RGB channels get zero'd out when saving with an alpha of 0?  I feel like this used to work as I'd expect...  I'm storing coefficients in RGBA for a texture in a rendering engine and it's destroying those color channels on me.  I think Photoshop also has this same behaviour and there's a years-long argument still going on about whether or not it's the proper thing to do.  My feeling is preserving RGB when A is 0 is more likely the "correct" thing (as opposed to setting RGB to black).  Certainly it's significantly more useful.

     

    Or is there a plugin or something I can use to not get that behaviour and preserve the RGB channels?

×
×
  • Create New...