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Posts posted by Sne
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Oh, I don't want to see the differences, though--I just want to erase them. Every Paint.NET operation, and Blend Modes Plus operation, acts on only two layers. I want to analyze 3 at once. I hope it's possible.
So far I've been thinking that from 3 pixels I should simply pick one closest to both remaining ones to smoothen the noise, and add an option to picking two most similar and averaging them to enable sharpening.
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Hi! Lets say I have 3 (or more) pictures. 1 and 2 are nearly identical, 3rd contains an artifact. It'd be very nifty to have a plugin that can load all three, pick the wrong one of each 3 pixels, throw it out, then use the other 2 to render output. Several questions appear.
1. Is there maybe a plugin like that already?
If not, I'd like to make one that utilizes some sort of voting logic.
2. How should I pick the wrong one? Median?
3. How should I use the remaining ones for output? Average?
I'm asking because I can imagine a situation where, for example, the triplet of pixels is
a ) red, blue and white with a hint of red. Median+average would result in 50% red.
b ) red, blue and white with a hint of blue. Median+average would result in 50% blue.
This could lead to a lot of noise. I want to avoid that if I'm going to make a plugin.
4. How long does it take to write one from scratch?
Triple-mode redundancy artifact removal
in Paint.NET Discussion and Questions
Posted
Uh, I'm okay with using files instead of layers, like Anaglyph effect does but with only 2 files. I'm planning to use that.