Howdy, I apologize if this is already covered but I've tried to search for copy/paste terminology. "mask" didn't seem to produce the result I was looking for.
I make sculpties in Second Life. They need textures and up to this point, I've been doing it by hand, pixel by pixel. Now I want to learn how "real-looking" textures are done by editing the texture maps.
(hopefully my image attached)
How do I go about applying the beige marble texture on top of the black vase outline but not outside of the lines? It's ok and preferable if the texture is squeezed at the bottom to wrap around. and I'm trying to make it seamless, the marble square at the bottom actually covers the 4th vase side. (the top and bottom outlines are the outside and the right/left are the inside of the vase.)
Thanks for your help.