Hi. I'm working on a map file for a game which I'm trying to debug at the moment. The map file contains colors and each color represents a province in the game. However, whilst generating the provinces map, hundreds of little pesky, lone pixels remain everywhere, and the game tries to treat every one of those as a province. As of right now the only solution is to go by the coordinates given in the error log and remove them oneself. But like I said, there are hundreds of them, so such a minor thing takes forever. Is there a script for Paint.net that could mark a pixel automatically by typing in its coordinates and paint it over with an adjacent color?
Thanks in advance.