Ash Posted May 20, 2008 Share Posted May 20, 2008 I've watched that movie twice now. my bad eyes are just not adjusting to see it clearly. is the jist of the thing run a layer of picture over another layer of picture? or is it a layer of shadow over a layer of picture. I'm stuck. a wee small tut if anyone has the time. just something simple very basics so I can get started using this. ciao OMA Easy to understand tips. Bottom layer=Image A Top layer=Letters Run the plugin on top layer, use Image A as "mask" Adjust setting in plugin. See letters change. Quote All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
oma Posted May 20, 2008 Share Posted May 20, 2008 thanks all I'll give this plugin a whirl today. Ash good break down. simple and easy to follow instructions as always. Might be an idea to just put those as a tip box in the original first post. {hint hint.} Quote My Deviant Art Gallery Oma's Paint.Net gallery Link to comment Share on other sites More sharing options...
Blooper Posted June 3, 2008 Share Posted June 3, 2008 Do you think that instead of distorting according to luminosity values, you could blur with luminosity values? Quote http://synthastic.deviantart.com http://soundcloud.com/siderealenterprise Lockerz invites are available, PM me Link to comment Share on other sites More sharing options...
barkbark00 Posted June 4, 2008 Share Posted June 4, 2008 Blur before hand...That's what I do. Quote Take responsibility for your own intelligence. 😉 -Rick Brewster Link to comment Share on other sites More sharing options...
drew Posted June 4, 2008 Share Posted June 4, 2008 Blur before hand...That's what I do. I think he (or she) means instead of moving a pixel so far across the X or Y plane according to its luminosity value, just blur the pixel. (I'm not familiar with writing plug-ins and blurring, so I don't know if you can "blur" one pixel.) Quote Link to comment Share on other sites More sharing options...
Blooper Posted June 4, 2008 Share Posted June 4, 2008 OK, I don't really know how to explain this... Let's imagine there is a "Blur" channel just like there is an Alpha channel. The brighter the mask's pixel, the blurry the underneath pixel will be (blurring that pixel with the area around it then removing everything but that pixel could work I guess?) Quote http://synthastic.deviantart.com http://soundcloud.com/siderealenterprise Lockerz invites are available, PM me Link to comment Share on other sites More sharing options...
Bleek II Posted June 9, 2008 Author Share Posted June 9, 2008 I understand you, Blooper. You want the radius of a blur to be based upon the brightness of each pixel, right?. I don't know anything about blurring but I am trying... You can follow all my programing miss adventures here viewtopic.php?f=5&t=24867 Quote Link to comment Share on other sites More sharing options...
drew Posted June 9, 2008 Share Posted June 9, 2008 Ooh... I'm excited to see what this can be! Quote Link to comment Share on other sites More sharing options...
Blooper Posted June 9, 2008 Share Posted June 9, 2008 Awesome! thanks Bleek Quote http://synthastic.deviantart.com http://soundcloud.com/siderealenterprise Lockerz invites are available, PM me Link to comment Share on other sites More sharing options...
dpy Posted June 21, 2008 Share Posted June 21, 2008 Nice plugin! I introduced this plug at mysite of Japan .For japanese PDN fan! http://paintnet.web.fc2.com/plugin/okikae/admask.htm sorry only Japanese・・・・・ Quote my Paint.net site(Japanese)|my Paint.net youtube(Strange English/Japanese) Link to comment Share on other sites More sharing options...
Bleek II Posted June 21, 2008 Author Share Posted June 21, 2008 Very Nice! Only the Japanese would think to use boobs as an example, so awesome !!! I'm linking to this now, thanks! Quote Link to comment Share on other sites More sharing options...
Bleek II Posted July 6, 2008 Author Share Posted July 6, 2008 Bad news, 1.4.0.1 was broken. I made if for a project I was working on and it worked fine for that. However, many of the more basic things did not, as I found out while working last night. I'm sorry for the ten people that downloaded that version. The plugin that's available now is 1.3.0.1. I don't have time to fix 1.4.0.1 right now, but expect 1.4.1.1 to be out later this week. I'm not a much of a programmer as I may have pointed out before. I only make plugin because I have uses for them as an artist. I foolishly release them with out testing all their functions and you the bloody potato which results from it. From now on I'll use plugins for a day or two before releasing them. Quote Link to comment Share on other sites More sharing options...
Blooper Posted July 6, 2008 Share Posted July 6, 2008 I didn't download it myself, but don't be too hard on yourself. You're helping everyone with all your plugins, and if they're broken, well we're not worse off than before. Quote http://synthastic.deviantart.com http://soundcloud.com/siderealenterprise Lockerz invites are available, PM me Link to comment Share on other sites More sharing options...
Bleek II Posted July 6, 2008 Author Share Posted July 6, 2008 Well it's fixed now. I'd hate for someone who uses PDN professionally to get stuck with a bad plugin and no way to fix it. And thanks, Blooper. Just to let you know, I am still chipping away at the blur mask project. Quote Link to comment Share on other sites More sharing options...
Blooper Posted July 7, 2008 Share Posted July 7, 2008 Take your time on it Quote http://synthastic.deviantart.com http://soundcloud.com/siderealenterprise Lockerz invites are available, PM me Link to comment Share on other sites More sharing options...
Mike Ryan Posted July 9, 2008 Share Posted July 9, 2008 Happy birthday, mate Quote Link to comment Share on other sites More sharing options...
Kungfu panda Posted July 10, 2008 Share Posted July 10, 2008 so cool Quote Link to comment Share on other sites More sharing options...
Bleek II Posted July 10, 2008 Author Share Posted July 10, 2008 Happy birthday, mate so cool Thank you, Thank you. Quote Link to comment Share on other sites More sharing options...
Dimitriye98 Posted October 10, 2009 Share Posted October 10, 2009 Is it possible to to use it like the regular alpha mask plugin, if so how? :? Thanks in advance! Quote Link to comment Share on other sites More sharing options...
Illnab1024 Posted October 10, 2009 Share Posted October 10, 2009 With the Displacement On? checkbox checked, it acts like a displacement filter; without, it acts like an alpha masking filter. That is, to use it like my original plugin, just leave that box unchecked and import a file. Also, Bleek, I suggest having a catch (System.IO.FileNotFound) in the try...catch of the EffectConfigToken.GetImage() if you do update it again. And have the return fallback be an embedded single white pixel instead of null... it tries to read from file for every single pixel if you don't. If you're still around. Quote ~~ Link to comment Share on other sites More sharing options...
ddbaker95 Posted October 23, 2009 Share Posted October 23, 2009 SWEET! thanks man!! Quote Link to comment Share on other sites More sharing options...
Bleek II Posted May 30, 2010 Author Share Posted May 30, 2010 With the Displacement On? checkbox checked, it acts like a displacement filter; without, it acts like an alpha masking filter. That is, to use it like my original plugin, just leave that box unchecked and import a file. Also, Bleek, I suggest having a catch (System.IO.FileNotFound) in the try...catch of the EffectConfigToken.GetImage() if you do update it again. And have the return fallback be an embedded single white pixel instead of null... it tries to read from file for every single pixel if you don't. If you're still around. I just got back to working with PDN. I've been MIA for a long time, sorry. Yeah, I know this is sort of an odd plugin being a mixed Alpha/Displacement mapping plugin. The reason I made it that way is because I hate having to dig through the hundreds of plugins in PDN just to get to the one I want. I wanted to have a universal mapping plugin. I know that Curtis has made several mapping plugins that have "better" UIs than mine but this one still has a few features that are needed by myself and others. These features include adjustment of neutral value, standard edge behavior, mask alpha clipping, and 0 pixel value exclusion. As a professional artist and not programmer I need these tools. I have lost my copy of visual studios and can't update this plugin anymore. I have to ask you to become the maintainer of this useful plugin. I will post any updates that you make and give you credit for them. Thank You. Quote Link to comment Share on other sites More sharing options...
csm725 Posted May 30, 2010 Share Posted May 30, 2010 Bleek, you can download Visual Studio Express 2008 / 2010, it is free. Quote My deviantART | Sig Battles | My Tutorials | csm725.com Click to enter or vote in the official Paint.NET competitions! COMPETITIONS: LOGO OF THE WEEK Link to comment Share on other sites More sharing options...
Bleek II Posted May 31, 2010 Author Share Posted May 31, 2010 Bleek, you can download Visual Studio Express 2008 / 2010, it is free. Awesome, thanks! I'm a little out of touch when it comes to programing. BTW, I wasn't bashing Curtis' mapping plugins. I was worried that it sounded that way. If his displacement plugin had all the features of this one I would delete my own and use his better UI. Quote Link to comment Share on other sites More sharing options...
Sarkut Posted May 31, 2010 Share Posted May 31, 2010 (edited) I have found your plugin to be very useful. Use it regularly. Load Mask from Clipboard would be a valued feature, if it's possible. This code may be relevant to that. Re: Load from Clipboard Edited May 31, 2010 by Sarkut Quote Link to comment Share on other sites More sharing options...
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