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Suggestion (Intergrated Version of Alpha Mask)


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My idea is that a new layer blending mode could be added (similar but NOT the same as multiply), where this particular layer acts as an alpha mask, so you can just then merge it down to alpha mask without saving to save a mask file. Would this be feasible? (Pretty much like Multiply without showing black).

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One question: So this would be a blend mode that acts normally only it allows the user to import an alpha mask for the blending?

I have no idea about the PDN codebase, but based on my OOP experience it wouldn't be feasible because the blend mode mechanics would have to be changed.

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The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.
Amy: But how did it end up in there?
The Doctor: You know fairy tales. A good wizard tricked it.
River Song: I hate good wizards in fairy tales; they always turn out to be him.

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