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Changeable Amount of Nubs?!


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I was playing around with Paint.NET the other day when I noticed that you couldn't change the amount of nubs for the Move Selection :MoveTool::MoveSelectionTool: tools and the Line/Curve :LineCurveTool: tool. If anyone knows or figures out how to do this or if it would ever come out in one of the future versions of Paint. NET. ...Could you please reply. Thank You. :)

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*Lightning made by me in Paint.NET

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Mike- Did you search? I'm not getting a return from that.

That said, MagneetoBandeeto, Mike.Ryan is correct. It has been asked several times, but Rick has stated that it's not possible with the current rendering architecture. I'm not sure if it'll be possible with the 4.x series or not.

 

The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.
Amy: But how did it end up in there?
The Doctor: You know fairy tales. A good wizard tricked it.
River Song: I hate good wizards in fairy tales; they always turn out to be him.

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It has been asked several times, but Rick has stated that it's not possible with the current rendering architecture.

Hmm, well, I don't know that "not possible" is the right phrase :) I think it's a matter of anything I'd do on 3.xx would have to be re-done for the 4.0 code base, so I'd rather just focus on writing it once for 4.0.

Although for the Move tools, they are incredibly complex and so I'd rather not touch them at all! (A rewrite for 4.0 would be great)

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OK thank you. Now I know what to wait for LOL :)

PS: I did try searching and I didn't get a return so I just decided to post.

Yeah, search is being kinda flaky. We don't blame you. :-)

 

The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.
Amy: But how did it end up in there?
The Doctor: You know fairy tales. A good wizard tricked it.
River Song: I hate good wizards in fairy tales; they always turn out to be him.

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