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aatwo

The Pictorium! Post your created or edited images here!

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alright oma, here it is, after i did the gradients i could definitely see more depth, but maybe i need a little more depth? would that just mean turn the transparency up?

romansoldiergradtxt1.jpg

hmmmm... heres the texture, im not sure i did this right, or maybe its just to heavy, i messed with the transparency but it either seemed not enough or to much.

romansoldiergradtxt.jpg

edit: oops the image would be helpful :P

edit:looking good d.c. the hairs looks funny though cus the top isnt filled in lol

the foot has white pixels around it

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@ k.digennaro:

Try adding textures via layer masks (a new layer that keeps a selection to enable you to quickly affect only that selection). Do you get what I mean? Maybe I should do a beginners tute?

For eg:

romansoldiergradtxt1-sml.jpg

yours (see helmet and face?)

cartoon_character.jpg

mine (quickie)

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Dalton, I like the pattern and the simplicity. Sort of reminds me of a mattress with no sheets :D

Anyway, here is a peice I did purely inspired by CMD's avatar:

miiwithabrush.png

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A little gradient bars manipulation I've come up with.

I call it:

Industrialize:

Industrialize.png

Comments and (constructive) criticism appreciated.

EDIT: I like it jerkfight, it reminds me of a piece I made a while back.

The one thing I have to say is that the grass looks a tad bit ... off.

Okay, it looks way off, but thats just me ( i think :shock: ).

Other than that, its brilliant!

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A little gradient bars manipulation I've come up with.

I call it:

Industrialize:

Industrialize.png

Comments and (constructive) criticism appreciated.

Thats Really cool, I would like to see steps on ways to achieve that

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A little gradient bars manipulation I've come up with.

I call it:

Industrialize:

Industrialize.png

Comments and (constructive) criticism appreciated.

Thats Really cool, I would like to see steps on ways to achieve that

i would too

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It's actually very simple:

1. Gradient Bars (I used default settings)

2. Distort > Crystallize, lowest settings

3. Distort > Glass Blocks, I forgot the exact settings, but I think it was a low scale and amount,

you'll have to experiment with that

4. Use color tint to add some color, I went with a gray-blue steel color scheme.

5. Duplicate the layer and Render > Weave on lowest settings, then change that layer's blending mode to something you like.

6. Merge the layer down.

And that's it! Have fun experimenting with it and stuffs. :mrgreen:

*@Jerkfight: My previous post (where I posted my pic) has some comments on your picture

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@ jerkfight - your abstract things are really cool! Very nice color choice. Your designs recently have been reminding me of "rock band" art.

@ -Expiration- - That is so cool looking. It makes me think of something being deleted in the Matrix.

---

iGspacesigcontest.png

^ Click for full size 1000x300. :D

I don't normally 'Pictorium-ize' signatures, but I really liked this one. It was made for the space contest ncfan51 mentioned earlier.

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th_miiwithabrush.png

^^^^^^^

Looking for comments :roll::lol:

A little Mii person. Interesting. Did you make him yourself or just screenshot him?

If it's the former of the two, you have my applause. :shock:

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It was sort of both. I had a screenshot open, a photoshop tutorial on the nets, and a lot of gradients, gaussian blurs, layers, and the line curve tool. I was happy with the end result, but his legs need work. He has old man syndrome :D

Edit: As seen in the rate the sig thread, here is a concept design using mii as the focus:

MiiAvatar.png

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An interesting Moire pattern I stumbled across when playing with Sine Waves effect.

Untitled1_640.png

^^ If you think your eyes can handle full 1600x1200 version then clickety-click ^^

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I haven't seen any pixel art here, but anyway I'll post mine:

RPG_Character_Concept__Ashley_by_HaPK.png

I know that it's not too good, but it's the very first pixelly thing I do. It was a pain to make.

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It's actually very simple:

1. Gradient Bars (I used default settings)

2. Distort > Crystallize, lowest settings

3. Distort > Glass Blocks, I forgot the exact settings, but I think it was a low scale and amount,

you'll have to experiment with that

4. Use color tint to add some color, I went with a gray-blue steel color scheme.

5. Duplicate the layer and Render > Weave on lowest settings, then change that layer's blending mode to something you like.

6. Merge the layer down.

And that's it! Have fun experimenting with it and stuffs. :mrgreen:

*@Jerkfight: My previous post (where I posted my pic) has some comments on your picture

Try gradient bars and then oil painting at max settings. I used that trick in this:

th_trying2.png

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