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aatwo

The Pictorium! Post your created or edited images here!

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new Avatar and Sig. Trying to go for the laser engraved on wood look. Any suggestions??

EDIT: After posting them I realize that the K in the signature is messed up. In my original it wasnt. Uploading problems??

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Ben I really liked the clouds in your picture

(top left insert). this was my attempt to make in 100%paint.net

needs a few tweeks in curves I'm sure for a bit more metal

but close?

tryforBenscloudtexture.png

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Wow ash thats amazing, but what are they :?

Is my chrome and better I think it is but I wanted your guys opinion

chromeki0.png

and thanks to Vern for making that chrome tut it helped a ton

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Thanks David :)

Real enough? More to come :D

Glass_and_Reflections_by_0_ASH_0.jpg

still a ways from photo realism.awesome though :D

Look closely :lol:

@chris2fer: I'm thinking those thingy you hang on the Xmas trees.

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Ash they are amazing, must have taken ages!

Thanks :) I'd say about 8hrs or less...I think.

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Thanks David :)
Real enough? More to come :D

Glass_and_Reflections_by_0_ASH_0.jpg

still a ways from photo realism.awesome though :D

Look closely :lol:

@chris2fer: I'm thinking those thingy you hang on the Xmas trees.

I did, youre missing surface relflections on the orbs . on my DA there is a guy that rendered some round metal shapes he uses a canned reflection but it does a convincing job.

try inverse bulging a pic of a room and sphereizing it and then lowering the opacity , thats what the other guy seems to have done. It works but you can see he uses it for every surface reflection. Its a bit canned.

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Wow ash thats amazing, but what are they :?

Is my chrome and better I think it is but I wanted your guys opinion

chromeki0.png

and thanks to Vern for making that chrome tut it helped a ton

Much better, by leaps and bounds.

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Real enough? More to come :D

Glass_and_Reflections_by_0_ASH_0.jpg

I did, youre missing surface relflections on the orbs . on my DA there is a guy that rendered some round metal shapes he uses a canned reflection but it does a convincing job.

try inverse bulging a pic of a room and sphereizing it and then lowering the opacity , thats what the other guy seems to have done. It works but you can see he uses it for every surface reflection. Its a bit canned.

uhh, "more to come" :?:

dA page: "There are still some small details I should add, more to come later.

Saty tuned." :?:

I know there are missing details, and I like to find my own method/use my own style, not gonna follow this "other guy" :? :lol:

Besides, I'm not gonna make reflection of a room, they already have the surface reflection. Howeve, I will make reflection of something else. :AddNoise: 8) :AddNoise:

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Looks good, darkshock. But why must the new year be represented by old-looking sepia... things...?

Unless it's like some 'ironic' statement of everything new being old recycled stuff... or something.

My brain's not working as it should today.

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Real enough? More to come :D

Glass_and_Reflections_by_0_ASH_0.jpg

I did, youre missing surface relflections on the orbs . on my DA there is a guy that rendered some round metal shapes he uses a canned reflection but it does a convincing job.

try inverse bulging a pic of a room and sphereizing it and then lowering the opacity , thats what the other guy seems to have done. It works but you can see he uses it for every surface reflection. Its a bit canned.

uhh, "more to come" :?:

dA page: "There are still some small details I should add, more to come later.

Saty tuned." :?:

I know there are missing details, and I like to find my own method/use my own style, not gonna follow this "other guy" :? :lol:

Besides, I'm not gonna make reflection of the room. Howeve, I will make reflection of something else. :AddNoise: 8) :AddNoise:

Its awesome ASH ! just not Photorealistic yet. What I find most interesting is the tray Appears to be 3 final layers and outrageously well done borders. looking forward to the update. Also it seems the sphere reflection is off at the tray, shouldnt the reflection begin behind the visual surface?

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Glass_and_Reflections_by_0_ASH_0.jpg

Its awesome ASH ! just not Photorealistic yet. What I find most interesting is the tray Appears to be 3 final layers and outrageously well done borders. looking forward to the update. Also it seems the sphere reflection is off at the tray, shouldnt the reflection begin behind the visual surface?

Looks pretty realistic on my monitor :lol:

Anyways, I don't understand all these technical talks, each item on this piece have many layers.

And as long as it looks right to me, and others can enjoy my work. That's all it matters.

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Glass_and_Reflections_by_0_ASH_0.jpg

Its awesome ASH ! just not Photorealistic yet. What I find most interesting is the tray Appears to be 3 final layers and outrageously well done borders. looking forward to the update. Also it seems the sphere reflection is off at the tray, shouldnt the reflection begin behind the visual surface?

Looks pretty realistic on my monitor :lol:

Anyways, I don't understand all these technical talks, each item on this piece have many layers.

And as long as it looks right to me, and others can enjoy my work. That's all it matters.

You keep raising the bar Ash. Glad that you do and envious as well..

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Glass_and_Reflections_by_0_ASH_0.jpg

I would just like to throw in that the tray looks like a real glass tray. The baubles are iffy (as far as photorealism goes (but you said yourself it's not done)).

But that tray is:

Just... o__o

Especially the corners.

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glasspanel.png

Very touchy idea for pdn its an exacting theme, ash. I just sharpened this very same pic and it brought out a more vivid glassy depiction. I must say , Ash has an eye for it :wink:

glasspanelb.png

shape 3d

tray.png

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