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Real enough? More to come :D

Glass_and_Reflections_by_0_ASH_0.jpg

Holy Carp!

Can't come fast enough...

 

The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.
Amy: But how did it end up in there?
The Doctor: You know fairy tales. A good wizard tricked it.
River Song: I hate good wizards in fairy tales; they always turn out to be him.

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Thanks David :)
Real enough? More to come :D

Glass_and_Reflections_by_0_ASH_0.jpg

still a ways from photo realism.awesome though :D

Look closely :lol:

@chris2fer: I'm thinking those thingy you hang on the Xmas trees.

I did, youre missing surface relflections on the orbs . on my DA there is a guy that rendered some round metal shapes he uses a canned reflection but it does a convincing job.

try inverse bulging a pic of a room and sphereizing it and then lowering the opacity , thats what the other guy seems to have done. It works but you can see he uses it for every surface reflection. Its a bit canned.

retired from PDN forums. Later dewds

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Wow ash thats amazing, but what are they :?

Is my chrome and better I think it is but I wanted your guys opinion

chromeki0.png

and thanks to Vern for making that chrome tut it helped a ton

Much better, by leaps and bounds.

retired from PDN forums. Later dewds

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Real enough? More to come :D

Glass_and_Reflections_by_0_ASH_0.jpg

I did, youre missing surface relflections on the orbs . on my DA there is a guy that rendered some round metal shapes he uses a canned reflection but it does a convincing job.

try inverse bulging a pic of a room and sphereizing it and then lowering the opacity , thats what the other guy seems to have done. It works but you can see he uses it for every surface reflection. Its a bit canned.

uhh, "more to come" :?:

dA page: "There are still some small details I should add, more to come later.

Saty tuned." :?:

I know there are missing details, and I like to find my own method/use my own style, not gonna follow this "other guy" :? :lol:

Besides, I'm not gonna make reflection of a room, they already have the surface reflection. Howeve, I will make reflection of something else. :AddNoise: 8) :AddNoise:

The_next_thousand_words_by_0_ASH_0.png

All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ]

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Real enough? More to come :D

Glass_and_Reflections_by_0_ASH_0.jpg

I did, youre missing surface relflections on the orbs . on my DA there is a guy that rendered some round metal shapes he uses a canned reflection but it does a convincing job.

try inverse bulging a pic of a room and sphereizing it and then lowering the opacity , thats what the other guy seems to have done. It works but you can see he uses it for every surface reflection. Its a bit canned.

uhh, "more to come" :?:

dA page: "There are still some small details I should add, more to come later.

Saty tuned." :?:

I know there are missing details, and I like to find my own method/use my own style, not gonna follow this "other guy" :? :lol:

Besides, I'm not gonna make reflection of the room. Howeve, I will make reflection of something else. :AddNoise: 8) :AddNoise:

Its awesome ASH ! just not Photorealistic yet. What I find most interesting is the tray Appears to be 3 final layers and outrageously well done borders. looking forward to the update. Also it seems the sphere reflection is off at the tray, shouldnt the reflection begin behind the visual surface?

retired from PDN forums. Later dewds

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Glass_and_Reflections_by_0_ASH_0.jpg

Its awesome ASH ! just not Photorealistic yet. What I find most interesting is the tray Appears to be 3 final layers and outrageously well done borders. looking forward to the update. Also it seems the sphere reflection is off at the tray, shouldnt the reflection begin behind the visual surface?

Looks pretty realistic on my monitor :lol:

Anyways, I don't understand all these technical talks, each item on this piece have many layers.

And as long as it looks right to me, and others can enjoy my work. That's all it matters.

The_next_thousand_words_by_0_ASH_0.png

All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ]

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Glass_and_Reflections_by_0_ASH_0.jpg

Its awesome ASH ! just not Photorealistic yet. What I find most interesting is the tray Appears to be 3 final layers and outrageously well done borders. looking forward to the update. Also it seems the sphere reflection is off at the tray, shouldnt the reflection begin behind the visual surface?

Looks pretty realistic on my monitor :lol:

Anyways, I don't understand all these technical talks, each item on this piece have many layers.

And as long as it looks right to me, and others can enjoy my work. That's all it matters.

You keep raising the bar Ash. Glad that you do and envious as well..

retired from PDN forums. Later dewds

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