verndewd Posted November 27, 2007 Share Posted November 27, 2007 Real enough? More to come still a ways from photo realism.awesome though retired from PDN forums. Later dewds Link to comment Share on other sites More sharing options...
chris2fer Posted November 27, 2007 Share Posted November 27, 2007 Wow ash thats amazing, but what are they :? Is my chrome and better I think it is but I wanted your guys opinion and thanks to Vern for making that chrome tut it helped a ton Link to comment Share on other sites More sharing options...
Ash Posted November 27, 2007 Share Posted November 27, 2007 Thanks David Real enough? More to come still a ways from photo realism.awesome though Look closely @chris2fer: I'm thinking those thingy you hang on the Xmas trees. All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
OrangeConcentrate Posted November 27, 2007 Share Posted November 27, 2007 Ash they are amazing, must have taken ages! Link to comment Share on other sites More sharing options...
Ash Posted November 27, 2007 Share Posted November 27, 2007 Ash they are amazing, must have taken ages! Thanks I'd say about 8hrs or less...I think. All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
verndewd Posted November 27, 2007 Share Posted November 27, 2007 Thanks David Real enough? More to come still a ways from photo realism.awesome though Look closely @chris2fer: I'm thinking those thingy you hang on the Xmas trees. I did, youre missing surface relflections on the orbs . on my DA there is a guy that rendered some round metal shapes he uses a canned reflection but it does a convincing job. try inverse bulging a pic of a room and sphereizing it and then lowering the opacity , thats what the other guy seems to have done. It works but you can see he uses it for every surface reflection. Its a bit canned. retired from PDN forums. Later dewds Link to comment Share on other sites More sharing options...
DarkShock Posted November 27, 2007 Share Posted November 27, 2007 Here is my new years themed sig and avatar: ---- Gallery | Sig Tutorial | deviantART | Sig Videos | PhotoBucket ----DÂ Â Â Â Â Â Â Â Â Â Â EÂ Â Â Â Â Â Â Â Â Â SÂ Â Â Â Â Â Â Â Â Â TÂ Â Â Â Â Â Â Â Â Â Â IÂ Â Â Â Â Â Â Â Â Â Â NÂ Â Â Â Â Â Â Â Â Â Â Y Link to comment Share on other sites More sharing options...
verndewd Posted November 27, 2007 Share Posted November 27, 2007 Wow ash thats amazing, but what are they :? Is my chrome and better I think it is but I wanted your guys opinion and thanks to Vern for making that chrome tut it helped a ton Much better, by leaps and bounds. retired from PDN forums. Later dewds Link to comment Share on other sites More sharing options...
Ash Posted November 27, 2007 Share Posted November 27, 2007 Real enough? More to come I did, youre missing surface relflections on the orbs . on my DA there is a guy that rendered some round metal shapes he uses a canned reflection but it does a convincing job. try inverse bulging a pic of a room and sphereizing it and then lowering the opacity , thats what the other guy seems to have done. It works but you can see he uses it for every surface reflection. Its a bit canned. uhh, "more to come" :?: dA page: "There are still some small details I should add, more to come later. Saty tuned." :?: I know there are missing details, and I like to find my own method/use my own style, not gonna follow this "other guy" :? Besides, I'm not gonna make reflection of a room, they already have the surface reflection. Howeve, I will make reflection of something else. :AddNoise: 8) :AddNoise: All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
Wither Posted November 27, 2007 Share Posted November 27, 2007 Looks good, darkshock. But why must the new year be represented by old-looking sepia... things...? Unless it's like some 'ironic' statement of everything new being old recycled stuff... or something. My brain's not working as it should today. YouTube | Myspace | deviantART Link to comment Share on other sites More sharing options...
verndewd Posted November 27, 2007 Share Posted November 27, 2007 Real enough? More to come I did, youre missing surface relflections on the orbs . on my DA there is a guy that rendered some round metal shapes he uses a canned reflection but it does a convincing job. try inverse bulging a pic of a room and sphereizing it and then lowering the opacity , thats what the other guy seems to have done. It works but you can see he uses it for every surface reflection. Its a bit canned. uhh, "more to come" :?: dA page: "There are still some small details I should add, more to come later. Saty tuned." :?: I know there are missing details, and I like to find my own method/use my own style, not gonna follow this "other guy" :? Besides, I'm not gonna make reflection of the room. Howeve, I will make reflection of something else. :AddNoise: 8) :AddNoise: Its awesome ASH ! just not Photorealistic yet. What I find most interesting is the tray Appears to be 3 final layers and outrageously well done borders. looking forward to the update. Also it seems the sphere reflection is off at the tray, shouldnt the reflection begin behind the visual surface? retired from PDN forums. Later dewds Link to comment Share on other sites More sharing options...
Ash Posted November 27, 2007 Share Posted November 27, 2007 Its awesome ASH ! just not Photorealistic yet. What I find most interesting is the tray Appears to be 3 final layers and outrageously well done borders. looking forward to the update. Also it seems the sphere reflection is off at the tray, shouldnt the reflection begin behind the visual surface? Looks pretty realistic on my monitor Anyways, I don't understand all these technical talks, each item on this piece have many layers. And as long as it looks right to me, and others can enjoy my work. That's all it matters. All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
verndewd Posted November 27, 2007 Share Posted November 27, 2007 Its awesome ASH ! just not Photorealistic yet. What I find most interesting is the tray Appears to be 3 final layers and outrageously well done borders. looking forward to the update. Also it seems the sphere reflection is off at the tray, shouldnt the reflection begin behind the visual surface? Looks pretty realistic on my monitor Anyways, I don't understand all these technical talks, each item on this piece have many layers. And as long as it looks right to me, and others can enjoy my work. That's all it matters. You keep raising the bar Ash. Glad that you do and envious as well.. retired from PDN forums. Later dewds Link to comment Share on other sites More sharing options...
Wither Posted November 27, 2007 Share Posted November 27, 2007 I would just like to throw in that the tray looks like a real glass tray. The baubles are iffy (as far as photorealism goes (but you said yourself it's not done)). But that tray is: Just... o__o Especially the corners. YouTube | Myspace | deviantART Link to comment Share on other sites More sharing options...
verndewd Posted November 27, 2007 Share Posted November 27, 2007 Very touchy idea for pdn its an exacting theme, ash. I just sharpened this very same pic and it brought out a more vivid glassy depiction. I must say , Ash has an eye for it :wink: shape 3d retired from PDN forums. Later dewds Link to comment Share on other sites More sharing options...
salu Posted November 27, 2007 Share Posted November 27, 2007 rows of banboo there a little off :shock: but at least you can see the sky Deviant Art page of cookies I = She Link to comment Share on other sites More sharing options...
agent387 Posted November 27, 2007 Share Posted November 27, 2007 is this simple enough for the sotw? HAHA...im an agent and ur not Link to comment Share on other sites More sharing options...
thehamster Posted November 27, 2007 Share Posted November 27, 2007 simple version of headphones my deviant art~~~~~my gallery Link to comment Share on other sites More sharing options...
salu Posted November 27, 2007 Share Posted November 27, 2007 it reminds me of one of those lego toys Deviant Art page of cookies I = She Link to comment Share on other sites More sharing options...
thehamster Posted November 27, 2007 Share Posted November 27, 2007 o yea... for the helmets, right? my deviant art~~~~~my gallery Link to comment Share on other sites More sharing options...
salu Posted November 27, 2007 Share Posted November 27, 2007 yea.. Deviant Art page of cookies I = She Link to comment Share on other sites More sharing options...
SymphonyoftheDepartd Posted November 27, 2007 Share Posted November 27, 2007 So this is technically my only 4th(ish?) 'official' (as in posted on here) and it's also two of two things I created with PdN I actually semi-wanted to make. http://departure.myminicity.com/ Link to comment Share on other sites More sharing options...
verndewd Posted November 28, 2007 Share Posted November 28, 2007 cedar ring, koa or striped ironwood, resembles a few woods I have worked with. Vaguely like certain cuts of zebra wood. retired from PDN forums. Later dewds Link to comment Share on other sites More sharing options...
Wither Posted November 28, 2007 Share Posted November 28, 2007 Ok, so I think I've got the firey meteor text thing to the point where I could make a tutorial out of the process (if it seems worthy of one). So far I've got two methods of making the "fire". Both very similar, but one's a little longer (step wise) than the other. Can someone help me decide which of these looks better? === @ verndewd - Looks pretty neat. xD YouTube | Myspace | deviantART Link to comment Share on other sites More sharing options...
verndewd Posted November 28, 2007 Share Posted November 28, 2007 how about a firey cedar ring meteor? Honestly it looks more like Koa wood. retired from PDN forums. Later dewds Link to comment Share on other sites More sharing options...
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